Sim Racing Courses & Lessons
Every technique, in order.
Then someone checks your work.
Braking, car control, racecraft, GT3, Formula and car-specific technique — taught through structured lessons, practised with drills, and supported by coach feedback on your driving.
The Sim Racer Starting Line
Brand new to sim racing? Start here. The essentials of braking, steering and throttle, and what it really means to drive correctly.
Free for membersComplete Driving Technique
A complete sim racing driving technique course covering car control, braking, reference points, steering, throttle application and the fundamentals every specialization builds on.
Recommended before the specializationsSpecialize: GT3 or Formula
After building the fundamentals, choose a specialist GT3 or Formula sim racing course and develop the techniques specific to that discipline.
Best taken once Foundations is done
INCLUDED
GT3 Masterclass
GT3 PATHSports cars GT3 MasterclassThe complete blueprint for sports car racing: setup logic, race pace, and multi-class craft.
JOIN TO START
INCLUDED
Formula Masterclass
FORMULA PATHOpen-wheel Formula MasterclassOpen-wheel from the ground up: downforce, platform, and the precision single-seaters demand.
JOIN TO STARTGo deep on your car
The final layer: dedicated, corner-by-corner courses for specific cars. You can jump straight in, but they land far better with the matching masterclass behind you.
Deep dives · most useful after the matching masterclass
INCLUDED
MX-5 Cup
GT3 PATHRotation, tire management, and consistent pace in the purest balance car in iRacing.
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INCLUDED
Porsche 911 GT3 Cup
GT3 PATHRear-engined balance, qualifying pace, and race management.
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INCLUDED
Ferrari 296 GT3
GT3 PATHMid-engine aero platform, differential, and multi-class race craft.
JOIN TO START
INCLUDED
Toyota GR86
GT3 PATHMore grip and more mass than the MX-5. The rear springs are the rotation engine here.
JOIN TO START
INCLUDED
FIA Formula 4
FORMULA PATHSingle-seater foundations: F4 setup, racecraft, and pace under pressure.
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INCLUDED
Super Formula Lights
FORMULA PATHHigh-downforce open-wheel craft and racecraft at the limit.
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The Technique Transfers Across Simulators
The fundamentals of braking, weight transfer and racing lines transfer across iRacing, Assetto Corsa Competizione, Le Mans Ultimate and Automobilista 2 — so the courses are not written against one title.
Car-specific masterclasses use iRacing models, and the driving applies wherever that class of car exists.




Practical training
Sim Racing Drills & Practice Exercises
Turn each lesson into focused sim racing practice. Choose a skill like trail braking, racing line, rotation or throttle control, follow the drill, then apply it on track. Academy members can submit their driving for coach feedback to check whether the technique is being executed correctly.
Learn from some of the fastest drivers in sim racing.




Frequently Asked Questions About Sim Racing Courses
What the courses cover, which sims they apply to, and how the coaching fits around them.
Start with the fundamentals rather than a car-specific course. Braking, trail braking, rotation, throttle control and vision transfer to every car and every sim, so a driver who learns them properly gets faster in whatever they drive next.
Sim racing lessons can cover braking, trail braking, steering, throttle control, weight transfer, racing lines, car rotation, racecraft, consistency and car-specific techniques. GitGud organises these topics into a progressive curriculum rather than isolated tutorials.
No. The technique courses are sim-agnostic, because braking, weight transfer and racing lines behave the same way in Assetto Corsa Competizione, Le Mans Ultimate and Automobilista 2 as they do in iRacing. Car-specific masterclasses reference iRacing models most often, but the driving content applies wherever that class of car exists.
A course teaches the technique on your own schedule; coaching tells you what you personally are doing wrong. They solve different problems, which is why both are here — and if you want one-to-one work specifically, lap reviews are the direct route.
Usually more than beginners, because experienced drivers have specific habits holding them back rather than a general lack of speed. The car-specific masterclasses and the review loop are aimed at exactly that.
Yes. Lessons are paired with drills — a specific, measurable thing to practise rather than another set of laps. That is the difference between watching an explanation and changing what your feet do.
Yes, and it is the part that makes the rest work. You submit a lap or a drill attempt and a coach watches it and tells you where your execution differs from what the lesson taught.
Yes — every course in the library, plus the drills, the training tools and the coach review loop. Individual courses can also be bought separately on gitgudracing.com if you only want one.
There is no schedule and no deadline. Lessons are short and self-paced, and most drivers get more out of one lesson plus a practice session than out of watching five in a row.

Turn Sim Racing Lessons Into Faster Laps
Get access to 10 structured sim racing courses, 450+ lessons and 100+ practical drills — plus coach feedback to help you apply what you learn correctly on track.
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