Force feedback is the cheapest lap time in sim racing — and the easiest to get wrong. Too strong
and the signal clips: your wheel pegs at maximum and goes silent in the exact moments that matter, at
the limit of grip. Too weak and the car feels numb. This page gives you a cross-checked
starting point for every major wheelbase in every major sim — the firmware settings on the
base and the settings in the game — so you can stop guessing and start tuning from a sensible
baseline.
Pick your sim and wheelbase in the tool below for an instant answer, or scroll to the
full reference for any combination — Fanatec, Moza, Simucube,
Simagic, Asetek, Logitech and Thrustmaster across iRacing, ACC, Assetto Corsa, Automobilista 2 and
Le Mans Ultimate. Want the philosophy behind the numbers? Read
why lower force
feedback is usually faster .
Our recommendations — your preference wins.
These are the settings we'd start with, built from manufacturer guides and trusted community
references, cross-checked. But force feedback is deeply personal: the same numbers can feel
great to one driver and wrong to another, and they shift with firmware and game updates.
Treat everything below as a starting point — if it doesn't feel
right to you, change it.
unmarked = cross-checked starting point
est estimated from torque/pattern — tune to no-clip
taste personal preference
range sources disagree — start mid
Golden rule regardless of base: lower strength/gain until clipping stops , then
fine-tune feel. Re-check after firmware or game updates — recommendations drift with versions.
The one rule that beats every individual setting
Before any specific number, internalise the principle that fixes most bad force feedback — it's
the same in every sim:
Direct drive wheels (Fanatec CSL DD and up, all Moza, Simucube, Simagic,
Asetek, the Logitech G PRO, the Thrustmaster T818): keep in-game Minimum Force at 0
and run the in-game gain lower . A DD motor outputs a clean, linear signal that clips
easily, so you put the strength on the base and trim it down in the game.
Belt and gear wheels (Logitech G29/G920/G923, Thrustmaster T300/TX/T248):
add a small non-zero Minimum Force (roughly 5–20%) to mask the dead spot in the
centre, and you can run a higher gain because the motor is weaker to begin with.
Always tune for clipping last. Turn on the in-game FFB meter (or the FFBClip
app in Assetto Corsa) and lower strength/gain until it stops pegging the top under normal
cornering load. Kerbs and big bumps can spike into the red — that's fine. Sustained clipping in
corners is what costs you feel.
Everything in the tables below is built on that foundation. The values come from manufacturer
guides (Fanatec's recommended-settings pages, Moza's Pit House guides, Asetek and Simagic's own
docs, iRacing's and Le Mans Ultimate's support articles, Reiza's Automobilista 2 guide) corroborated
against trusted community references like Sim Racing Cockpit, Coach Dave Academy and SimRacingSetup.
Where the sources genuinely disagree, we show a range rather than a false-precise number —
because they often do, and pretending otherwise would be misleading.
FFB settings for every wheelbase & sim
The full reference below lists recommended force feedback settings for every major wheelbase in
iRacing, ACC, Assetto Corsa, Automobilista 2 and Le Mans Ultimate — the on-base firmware
(tuning menu / Pit House / True Drive / SimPro / RaceHub / G HUB) and the in-game settings.
The rule that matters most: Direct drive: keep in-game Min Force at 0 and run the in-game gain lower — a clean DD signal clips easily. Put the strength on the base, then trim in-game. Belt / gear wheels: add a non-zero Min Force to mask the dead centre, and you can run higher gain because they are weaker.
Always tune for clipping last: drop strength/gain until the on-screen FFB meter stops pegging the top under normal load (kerbs can spike).
Fanatec CSL DD / GT DD Pro FFB Settings 5 Nm (8 with Boost Kit) · Direct drive
▾
Fanatec CSL DD / GT DD Pro — iRacing
On the base — Tuning Menu / FanaLab
SEN 1080 (or Auto)
FF 90-100 range
FFS Peak
NDP (damper) 15
NFR (friction) 0-2
NIN (inertia) 0-8 range
INT (interpolation) 3-6 range
FEI 100
FOR / SPR / DPR 100
SHO / BLI / BRF 100 / preference taste
In iRacing
Use Linear Mode ON
Wheel force 5 Nm (8 with Boost Kit)
Max force 15-25 Nm range
Damping 0%
Min force 0%
Reduce force when parked ON taste
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Fanatec CSL DD / GT DD Pro — Assetto Corsa Competizione
On the base — Tuning Menu / FanaLab
SEN 1080 (or Auto)
FF 100 (then Gain ladder below) — official-forum alt: 38-50 + Gain 70 range
NDP (damper) 5-20 range
NFR (friction) 0-10 (low)
NIN (inertia) 0-3
INT (interpolation) 2-4
FEI 100
FOR / SPR / DPR 100
In Assetto Corsa Competizione
Gain (with FF 100) 70 (8 Nm) / 90-100 (5 Nm) range
Min force 0%
Dynamic damping ~50 (0-100) taste
Road effects 0-20 taste
Frequency 333 Hz (safe) / 400 Hz modern DD range
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Fanatec CSL DD / GT DD Pro — Assetto Corsa
On the base — Tuning Menu / FanaLab
SEN 1080 (or Auto)
FF 100
FFS Peak
NDP (damper) 15-25 range
NFR (friction) Off-5 range
NIN (inertia) Off
INT (interpolation) 1-6 range
FEI 100
DPR 50-100 range
In Assetto Corsa
Gain 50-60 range
Filter 0
Min force 0%
LUT Not needed (DD)
Kerb / Road / Slip / ABS 0%
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Fanatec CSL DD / GT DD Pro — Automobilista 2
On the base — Tuning Menu / FanaLab
SEN Auto
FF 100
NDP (damper) 20
NFR (friction) 5
NIN (inertia) Off
INT (interpolation) 2-3
FEI 100
In Automobilista 2
Profile Default (stock) or Custom file range
Gain 60-75 (custom) / 40-50+ (Default) range
LFB 0%
FX 30-40% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Fanatec CSL DD / GT DD Pro — Le Mans Ultimate
On the base — Tuning Menu / FanaLab
SEN 900
FF 100
NDP (damper) 0-5 range
NFR (friction) Off
NIN (inertia) 0-1
INT (interpolation) 0-1
FEI 70-100 range
SPR / DPR Off-60 / Off-100 range
In Le Mans Ultimate
FFB strength 90-100 range
Smoothing 0-3
Minimum steering torque 0%
Collision strength 90-100 taste
Steering torque sensitivity 100
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Fanatec ClubSport DD FFB Settings 12 Nm · Direct drive
▾
Fanatec ClubSport DD — iRacing
On the base — Tuning Menu / FanaLab
SEN 1080 (or Auto)
FF 90-100 range
FFS Peak
NDP (damper) 15
NFR (friction) 0-2
NIN (inertia) 0-8 range
INT (interpolation) 3-6 range
FEI 100
FOR / SPR / DPR 100
SHO / BLI / BRF 100 / preference taste
In iRacing
Use Linear Mode ON
Wheel force 12 Nm
Max force 25-40 Nm range
Damping 0%
Min force 0%
Reduce force when parked ON taste
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Fanatec ClubSport DD — Assetto Corsa Competizione
On the base — Tuning Menu / FanaLab
SEN 1080 (or Auto)
FF 100 (then Gain ladder below) — official-forum alt: 38-50 + Gain 70 range
NDP (damper) 25-35 range
NFR (friction) 0-10 (low)
NIN (inertia) 0-3
INT (interpolation) 2-4
FEI 100
FOR / SPR / DPR 100
In Assetto Corsa Competizione
Gain (with FF 100) 55-70 range
Min force 0%
Dynamic damping ~50 (0-100) taste
Road effects 0-20 taste
Frequency 333 Hz (safe) / 400 Hz modern DD range
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Fanatec ClubSport DD — Assetto Corsa
On the base — Tuning Menu / FanaLab
SEN 1080 (or Auto)
FF 100
FFS Peak
NDP (damper) 15-25 range
NFR (friction) Off-5 range
NIN (inertia) Off
INT (interpolation) 1-6 range
FEI 100
DPR 50-100 range
In Assetto Corsa
Gain 45-60 est
Filter 0
Min force 0%
LUT Not needed (DD)
Kerb / Road / Slip / ABS 0%
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Fanatec ClubSport DD — Automobilista 2
On the base — Tuning Menu / FanaLab
SEN Auto
FF 100
NDP (damper) 20
NFR (friction) 5
NIN (inertia) Off
INT (interpolation) 2-3
FEI 100
In Automobilista 2
Profile Default (stock) or Custom file range
Gain 45-50 range
LFB 0%
FX 30-40% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Fanatec ClubSport DD — Le Mans Ultimate
On the base — Tuning Menu / FanaLab
SEN 900
FF 100
NDP (damper) 0-5 range
NFR (friction) Off
NIN (inertia) 0-1
INT (interpolation) 0-1
FEI 70-100 range
SPR / DPR Off-60 / Off-100 range
In Le Mans Ultimate
FFB strength 70-85 range
Smoothing 0-3
Minimum steering torque 0%
Collision strength 90-100 taste
Steering torque sensitivity 100
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Fanatec ClubSport DD+ FFB Settings 15 Nm · Direct drive
▾
Fanatec ClubSport DD+ — iRacing
On the base — Tuning Menu / FanaLab
SEN 1080 (or Auto)
FF 90-100 range
FFS Peak
NDP (damper) 15
NFR (friction) 0-2
NIN (inertia) 0-8 range
INT (interpolation) 3-6 range
FEI 100
FOR / SPR / DPR 100
SHO / BLI / BRF 100 / preference taste
In iRacing
Use Linear Mode ON
Wheel force 15 Nm
Max force 25-40 Nm range
Damping 0%
Min force 0%
Reduce force when parked ON taste
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Fanatec ClubSport DD+ — Assetto Corsa Competizione
On the base — Tuning Menu / FanaLab
SEN 1080 (or Auto)
FF 100 (then Gain ladder below) — official-forum alt: 38-50 + Gain 70 range
NDP (damper) 25 range
NFR (friction) 0-10 (low)
NIN (inertia) 0-3
INT (interpolation) 2-4
FEI 100
FOR / SPR / DPR 100
In Assetto Corsa Competizione
Gain (with FF 100) 45-50 range
Min force 0%
Dynamic damping ~50 (0-100) taste
Road effects 0-20 taste
Frequency 333 Hz (safe) / 400 Hz modern DD range
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Fanatec ClubSport DD+ — Assetto Corsa
On the base — Tuning Menu / FanaLab
SEN 1080 (or Auto)
FF 100
FFS Peak
NDP (damper) 15-25 range
NFR (friction) Off-5 range
NIN (inertia) Off
INT (interpolation) 1-6 range
FEI 100
DPR 50-100 range
In Assetto Corsa
Gain 45-55 est
Filter 0
Min force 0%
LUT Not needed (DD)
Kerb / Road / Slip / ABS 0%
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Fanatec ClubSport DD+ — Automobilista 2
On the base — Tuning Menu / FanaLab
SEN Auto
FF 100
NDP (damper) 20
NFR (friction) 5
NIN (inertia) Off
INT (interpolation) 2-3
FEI 100
In Automobilista 2
Profile Default (stock) or Custom file range
Gain 35-40 range
LFB 0%
FX 30-40% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Fanatec ClubSport DD+ — Le Mans Ultimate
On the base — Tuning Menu / FanaLab
SEN 900
FF 100
NDP (damper) 0-5 range
NFR (friction) Off
NIN (inertia) 0-1
INT (interpolation) 0-1
FEI 70-100 range
SPR / DPR Off-60 / Off-100 range
In Le Mans Ultimate
FFB strength 70-85 range
Smoothing 0-3
Minimum steering torque 0%
Collision strength 90-100 taste
Steering torque sensitivity 100
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Fanatec Podium DD1 FFB Settings 20 Nm · Direct drive
▾
Fanatec Podium DD1 — iRacing
On the base — Tuning Menu / FanaLab
SEN 1080 (or Auto)
FF 90-100 range
FFS Linear range
NDP (damper) 15
NFR (friction) 0-2
NIN (inertia) 0-8 range
INT (interpolation) 3-6 range
FEI 100
FOR / SPR / DPR 100
SHO / BLI / BRF 100 / preference taste
In iRacing
Use Linear Mode ON
Wheel force 20 Nm
Max force 35-50 Nm range
Damping 0%
Min force 0%
Reduce force when parked ON taste
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Fanatec Podium DD1 — Assetto Corsa Competizione
On the base — Tuning Menu / FanaLab
SEN 1080 (or Auto)
FF 100 (then Gain ladder below) — official-forum alt: 38-50 + Gain 70 range
NDP (damper) 10-15 range
NFR (friction) 0-10 (low)
NIN (inertia) 0-3
INT (interpolation) 2-4
FEI 100
FOR / SPR / DPR 100
In Assetto Corsa Competizione
Gain (with FF 100) 35 (or 70 with FF 50) range
Min force 0%
Dynamic damping ~50 (0-100) taste
Road effects 0-20 taste
Frequency 333 Hz (safe) / 400 Hz modern DD range
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Fanatec Podium DD1 — Assetto Corsa
On the base — Tuning Menu / FanaLab
SEN 1080 (or Auto)
FF 65-100 range
FFS Peak
NDP (damper) 15-25 range
NFR (friction) Off-5 range
NIN (inertia) Off
INT (interpolation) 1-6 range
FEI 100
DPR 50-100 range
In Assetto Corsa
Gain 40-55 range
Filter 0
Min force 0%
LUT Not needed (DD)
Kerb / Road / Slip / ABS 0%
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Fanatec Podium DD1 — Automobilista 2
On the base — Tuning Menu / FanaLab
SEN Auto
FF 100
NDP (damper) 20
NFR (friction) 5
NIN (inertia) Off
INT (interpolation) 2-3
FEI 100
In Automobilista 2
Profile Default (stock) or Custom file range
Gain 25-30 (custom) / 40-50 (Default) range
LFB 0%
FX 30-40% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Fanatec Podium DD1 — Le Mans Ultimate
On the base — Tuning Menu / FanaLab
SEN 900
FF 100
NDP (damper) 0-5 range
NFR (friction) Off
NIN (inertia) 0-1
INT (interpolation) 0-1
FEI 70-100 range
SPR / DPR Off-60 / Off-100 range
In Le Mans Ultimate
FFB strength 50-70 range
Smoothing 0-3
Minimum steering torque 0%
Collision strength 90-100 taste
Steering torque sensitivity 100
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Fanatec Podium DD2 FFB Settings 25 Nm · Direct drive
▾
Fanatec Podium DD2 — iRacing
On the base — Tuning Menu / FanaLab
SEN 1080 (or Auto)
FF 90-100 range
FFS Linear range
NDP (damper) 15
NFR (friction) 0-2
NIN (inertia) 0-8 range
INT (interpolation) 3-6 range
FEI 100
FOR / SPR / DPR 100
SHO / BLI / BRF 100 / preference taste
In iRacing
Use Linear Mode ON
Wheel force 25 Nm
Max force 45-60 Nm range
Damping 0%
Min force 0%
Reduce force when parked ON taste
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Fanatec Podium DD2 — Assetto Corsa Competizione
On the base — Tuning Menu / FanaLab
SEN 1080 (or Auto)
FF 100 (then Gain ladder below) — official-forum alt: 38-50 + Gain 70 range
NDP (damper) 10-15 range
NFR (friction) 0-10 (low)
NIN (inertia) 0-3
INT (interpolation) 2-4
FEI 100
FOR / SPR / DPR 100
In Assetto Corsa Competizione
Gain (with FF 100) 30 (or 70 with FF 38) range
Min force 0%
Dynamic damping ~50 (0-100) taste
Road effects 0-20 taste
Frequency 333 Hz (safe) / 400 Hz modern DD range
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Fanatec Podium DD2 — Assetto Corsa
On the base — Tuning Menu / FanaLab
SEN 1080 (or Auto)
FF 60-100 range
FFS Peak
NDP (damper) 15-25 range
NFR (friction) Off-5 range
NIN (inertia) Off
INT (interpolation) 1-6 range
FEI 100
DPR 50-100 range
In Assetto Corsa
Gain 40-50 range
Filter 0
Min force 0%
LUT Not needed (DD)
Kerb / Road / Slip / ABS 0%
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Fanatec Podium DD2 — Automobilista 2
On the base — Tuning Menu / FanaLab
SEN Auto
FF 100
NDP (damper) 20
NFR (friction) 5
NIN (inertia) Off
INT (interpolation) 2-3
FEI 100
In Automobilista 2
Profile Default (stock) or Custom file range
Gain 25-30 (custom) / 35-45 (Default) range
LFB 0%
FX 30-40% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Fanatec Podium DD2 — Le Mans Ultimate
On the base — Tuning Menu / FanaLab
SEN 900
FF 100
NDP (damper) 0-5 range
NFR (friction) Off
NIN (inertia) 0-1
INT (interpolation) 0-1
FEI 70-100 range
SPR / DPR Off-60 / Off-100 range
In Le Mans Ultimate
FFB strength 45-60 range
Smoothing 0-3
Minimum steering torque 0%
Collision strength 90-100 taste
Steering torque sensitivity 100
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Moza R5 FFB Settings 5.5 Nm · Direct drive
▾
Moza R5 — iRacing
On the base — Pit House
Game FFB intensity 100%
Max output torque limit 100% (70-80% comfort option on R16/R21) range
Road sensitivity 10
Wheel damper 20-35% range
Natural friction 0-40% (sources split — start low) range
Natural inertia 180-200% range
Speed-dependent damping 50% range
In iRacing
Use Linear Mode ON
Wheel force 5.5 Nm
Max force 20-60 Nm (sources split) range
Damping 0%
Min force 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Moza R5 — Assetto Corsa Competizione
On the base — Pit House
Game FFB intensity 100%
Max output torque limit 100%
Road sensitivity 10
Wheel damper 35%
Wheel friction 20%
Natural inertia 200%
Speed-dependent damping 50%
In Assetto Corsa Competizione
Gain 90 (with the base ladder above) — or base 100% + Gain 95-35 by model range
Min force 0%
Dynamic damping 100 taste
Road effects 0 taste
Frequency 400 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Moza R5 — Assetto Corsa
On the base — Pit House
Game FFB intensity 100%
Road sensitivity 8
Wheel damper 60%
Wheel spring strength 0%
Natural inertia 140%
Wheel friction 25%
Max wheel speed 120%
In Assetto Corsa
Gain 40-90 by model (lower on stronger bases; 75-85 GT on mid) range
Filter 0
Min force 0%
Kerb / Road / Slip 15 / 15 / 10% taste
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Moza R5 — Automobilista 2
On the base — Pit House
Steering angle 900°
Game FFB intensity 100%
Natural damper 25-30
Wheel friction 15
Speed-dependent damping 10
Road sensitivity 10
In Automobilista 2
Profile Custom file (or Default) range
Gain 70 range
LFB 0-5%
FX 35-45% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Moza R5 — Le Mans Ultimate
On the base — Pit House
Game FFB intensity 100%
Max output torque limit 100%
Max wheel speed 10-40 range
Natural damper / inertia / friction 0
Soft limit stiffness 10
In Le Mans Ultimate
FFB strength 70-90 range
Smoothing 0-3
Minimum steering torque 0%
Collision strength 90-100 taste
Steering torque sensitivity 100-150 range
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Moza R9 FFB Settings 9 Nm · Direct drive
▾
Moza R9 — iRacing
On the base — Pit House
Game FFB intensity 100%
Max output torque limit 100% (70-80% comfort option on R16/R21) range
Road sensitivity 10
Wheel damper 20-35% range
Natural friction 0-40% (sources split — start low) range
Natural inertia 180-200% range
Speed-dependent damping 60% range
In iRacing
Use Linear Mode ON
Wheel force 9 Nm
Max force 35-65 Nm (sources split) range
Damping 0%
Min force 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Moza R9 — Assetto Corsa Competizione
On the base — Pit House
Game FFB intensity 90%
Max output torque limit 100%
Road sensitivity 10
Wheel damper 25%
Wheel friction 10%
Natural inertia 200%
Speed-dependent damping 40%
In Assetto Corsa Competizione
Gain 90 (with the base ladder above) — or base 100% + Gain 95-35 by model range
Min force 0%
Dynamic damping 100 taste
Road effects 0 taste
Frequency 400 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Moza R9 — Assetto Corsa
On the base — Pit House
Game FFB intensity 90-95%
Road sensitivity 9
Wheel damper 50%
Wheel spring strength 0%
Natural inertia 150%
Wheel friction 20%
Max wheel speed 120%
In Assetto Corsa
Gain 40-90 by model (lower on stronger bases; 75-85 GT on mid) range
Filter 0
Min force 0%
Kerb / Road / Slip 15 / 15 / 10% taste
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Moza R9 — Automobilista 2
On the base — Pit House
Steering angle 900°
Game FFB intensity 100%
Natural damper 25-30
Wheel friction 15
Speed-dependent damping 10
Road sensitivity 8
In Automobilista 2
Profile Custom file (or Default) range
Gain 55-60 range
LFB 0%
FX 35-45% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Moza R9 — Le Mans Ultimate
On the base — Pit House
Game FFB intensity 100%
Max output torque limit 100%
Max wheel speed 10-40 range
Natural damper / inertia / friction 0
Soft limit stiffness 10
In Le Mans Ultimate
FFB strength 70-90 range
Smoothing 0-3
Minimum steering torque 0%
Collision strength 90-100 taste
Steering torque sensitivity 100-150 range
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Moza R12 FFB Settings 12 Nm · Direct drive
▾
Moza R12 — iRacing
On the base — Pit House
Game FFB intensity 100%
Max output torque limit 100% (70-80% comfort option on R16/R21) range
Road sensitivity 10
Wheel damper 20-35% range
Natural friction 0-40% (sources split — start low) range
Natural inertia 180-200% range
Speed-dependent damping 60% range
In iRacing
Use Linear Mode ON
Wheel force 12 Nm
Max force 45-65 Nm (sources split) range
Damping 0%
Min force 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Moza R12 — Assetto Corsa Competizione
On the base — Pit House
Game FFB intensity 90% est
Max output torque limit 100%
Road sensitivity 10
Wheel damper 30% est
Wheel friction 15% est
Natural inertia 200%
Speed-dependent damping 45% est
In Assetto Corsa Competizione
Gain 90 (with the base ladder above) — or base 100% + Gain 95-35 by model range
Min force 0%
Dynamic damping 100 taste
Road effects 0 taste
Frequency 400 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Moza R12 — Assetto Corsa
On the base — Pit House
Game FFB intensity 90-95%
Road sensitivity 9
Wheel damper 50%
Wheel spring strength 0%
Natural inertia 150%
Wheel friction 20%
Max wheel speed 120%
In Assetto Corsa
Gain 40-90 by model (lower on stronger bases; 75-85 GT on mid) range
Filter 0
Min force 0%
Kerb / Road / Slip 15 / 15 / 10% taste
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Moza R12 — Automobilista 2
On the base — Pit House
Steering angle 900°
Game FFB intensity 100%
Natural damper 25-30
Wheel friction 15
Speed-dependent damping 10
Road sensitivity 8
In Automobilista 2
Profile Custom file (or Default) range
Gain 45-50 range
LFB 0%
FX 35-45% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Moza R12 — Le Mans Ultimate
On the base — Pit House
Game FFB intensity 100%
Max output torque limit 100%
Max wheel speed 10-40 range
Natural damper / inertia / friction 0
Soft limit stiffness 10
In Le Mans Ultimate
FFB strength 70-90 range
Smoothing 0-3
Minimum steering torque 0%
Collision strength 90-100 taste
Steering torque sensitivity 100-150 range
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Moza R16 FFB Settings 16 Nm · Direct drive
▾
Moza R16 — iRacing
On the base — Pit House
Game FFB intensity 90%
Max output torque limit 100% (70-80% comfort option on R16/R21) range
Road sensitivity 10
Wheel damper 20-30% range
Natural friction 0-40% (sources split — start low) range
Natural inertia 180-200% range
Speed-dependent damping 55% range
In iRacing
Use Linear Mode ON
Wheel force 16 Nm
Max force ~80 Nm range
Damping 0%
Min force 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Moza R16 — Assetto Corsa Competizione
On the base — Pit House
Game FFB intensity 80%
Max output torque limit 100%
Road sensitivity 8
Wheel damper 30%
Wheel friction 20%
Natural inertia 200%
Speed-dependent damping 55%
In Assetto Corsa Competizione
Gain 90 (with the base ladder above) — or base 100% + Gain 95-35 by model range
Min force 0%
Dynamic damping 100 taste
Road effects 0 taste
Frequency 400 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Moza R16 — Assetto Corsa
On the base — Pit House
Game FFB intensity 70-80%
Road sensitivity 10
Wheel damper 40%
Wheel spring strength 0%
Natural inertia 160%
Wheel friction 15%
Max wheel speed 120%
In Assetto Corsa
Gain 40-90 by model (lower on stronger bases; 75-85 GT on mid) range
Filter 0
Min force 0%
Kerb / Road / Slip 15 / 15 / 10% taste
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Moza R16 — Automobilista 2
On the base — Pit House
Steering angle 900°
Game FFB intensity 100%
Natural damper 25-30
Wheel friction 15
Speed-dependent damping 10
Road sensitivity 8
In Automobilista 2
Profile Custom file (or Default) range
Gain 35-40 range
LFB 0%
FX 35-45% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Moza R16 — Le Mans Ultimate
On the base — Pit House
Game FFB intensity 100%
Max output torque limit 100%
Max wheel speed 10-40 range
Natural damper / inertia / friction 0
Soft limit stiffness 10
In Le Mans Ultimate
FFB strength 70-90 range
Smoothing 0-3
Minimum steering torque 0%
Collision strength 90-100 taste
Steering torque sensitivity 100-150 range
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Moza R21 FFB Settings 21 Nm · Direct drive
▾
Moza R21 — iRacing
On the base — Pit House
Game FFB intensity 80%
Max output torque limit 100% (70-80% comfort option on R16/R21) range
Road sensitivity 10
Wheel damper 20-35% range
Natural friction 0-40% (sources split — start low) range
Natural inertia 150% range
Speed-dependent damping 65% range
In iRacing
Use Linear Mode ON
Wheel force 21 Nm
Max force ~90 Nm range
Damping 0%
Min force 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Moza R21 — Assetto Corsa Competizione
On the base — Pit House
Game FFB intensity 70%
Max output torque limit 100%
Road sensitivity 8
Wheel damper 35%
Wheel friction 15%
Natural inertia 150%
Speed-dependent damping 65%
In Assetto Corsa Competizione
Gain 90 (with the base ladder above) — or base 100% + Gain 95-35 by model range
Min force 0%
Dynamic damping 100 taste
Road effects 0 taste
Frequency 400 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Moza R21 — Assetto Corsa
On the base — Pit House
Game FFB intensity 70-80%
Road sensitivity 10
Wheel damper 40%
Wheel spring strength 0%
Natural inertia 160%
Wheel friction 15%
Max wheel speed 120%
In Assetto Corsa
Gain 40-90 by model (lower on stronger bases; 75-85 GT on mid) range
Filter 0
Min force 0%
Kerb / Road / Slip 15 / 15 / 10% taste
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Moza R21 — Automobilista 2
On the base — Pit House
Steering angle 900°
Game FFB intensity 100%
Natural damper 25-30
Wheel friction 15
Speed-dependent damping 10
Road sensitivity 8
In Automobilista 2
Profile Custom file (or Default) range
Gain 25-30 range
LFB 0%
FX 35-45% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Moza R21 — Le Mans Ultimate
On the base — Pit House
Game FFB intensity 100%
Max output torque limit 100%
Max wheel speed 10-40 range
Natural damper / inertia / friction 0
Soft limit stiffness 10
In Le Mans Ultimate
FFB strength 70-90 range
Smoothing 0-3
Minimum steering torque 0%
Collision strength 90-100 taste
Steering torque sensitivity 100-150 range
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Simucube SC2 Sport FFB Settings 17 Nm · Direct drive
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Simucube SC2 Sport — iRacing
On the base — True Drive
Overall strength 95%
Reconstruction filter 2 (1-3) range
Torque bandwidth Unlimited
Damping 5-20% (lower = more detail) range
Friction 5-15% range
Inertia 5-15% range
Slew rate limit Off
iRacing 360 Hz mode ON (True Drive 2024.5+)
In iRacing
Use Linear Mode ON
Wheel force 17 Nm
Max force ~36 Nm (per car) range
Damping 0%
Min force 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Simucube SC2 Sport — Assetto Corsa Competizione
On the base — True Drive
Overall strength 95%
Reconstruction filter 1
Torque bandwidth Unlimited
Damping 15%
Friction 15%
Inertia 5%
Slew rate limit Off
In Assetto Corsa Competizione
Gain 55
Min force 0%
Dynamic damping 100 taste
Road effects 10 taste
Frequency 400 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Simucube SC2 Sport — Assetto Corsa
On the base — True Drive
Overall strength 100%
Reconstruction filter 1-3
Damping 5-15%
Friction 5-10%
Inertia 0-5%
Slew rate limit Off
In Assetto Corsa
Gain 25-45 range
Filter 0
Min force 0%
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Simucube SC2 Sport — Automobilista 2
On the base — True Drive
Overall strength 100%
Reconstruction filter 1-2
Damping 0%
Friction 10-15%
Slew rate limit Unlimited
In Automobilista 2
Profile Custom file (rFuktor) range
Gain 45-50 range
LFB 0%
FX 30-50% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Simucube SC2 Sport — Le Mans Ultimate
On the base — True Drive
Overall strength 100%
Reconstruction filter 1
Damping / Friction / Inertia 1-2%
Slew rate limit Unlimited
Ultra low latency 0%
In Le Mans Ultimate
FFB strength 90
Smoothing 0
Minimum steering torque 0%
Collision strength 100 taste
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Simucube SC2 Pro FFB Settings 25 Nm · Direct drive
▾
Simucube SC2 Pro — iRacing
On the base — True Drive
Overall strength 90%
Reconstruction filter 2 (1-3) range
Torque bandwidth Unlimited
Damping 5-20% (lower = more detail) range
Friction 5-15% range
Inertia 5-15% range
Slew rate limit Off
iRacing 360 Hz mode ON (True Drive 2024.5+)
In iRacing
Use Linear Mode ON
Wheel force 25 Nm
Max force ~42 Nm (per car) range
Damping 0%
Min force 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Simucube SC2 Pro — Assetto Corsa Competizione
On the base — True Drive
Overall strength 65%
Reconstruction filter 2
Torque bandwidth Unlimited
Damping 10%
Friction 11%
Inertia 5%
Slew rate limit Off
In Assetto Corsa Competizione
Gain 45
Min force 0%
Dynamic damping 100 taste
Road effects 10 taste
Frequency 400 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Simucube SC2 Pro — Assetto Corsa
On the base — True Drive
Overall strength 100%
Reconstruction filter 1-3
Damping 5-15%
Friction 5-10%
Inertia 0-5%
Slew rate limit Off
In Assetto Corsa
Gain 25-45 range
Filter 0
Min force 0%
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Simucube SC2 Pro — Automobilista 2
On the base — True Drive
Overall strength 100%
Reconstruction filter 1-2
Damping 0%
Friction 10-15%
Slew rate limit Unlimited
In Automobilista 2
Profile Custom file (rFuktor) range
Gain 30-40 range
LFB 0%
FX 30-50% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Simucube SC2 Pro — Le Mans Ultimate
On the base — True Drive
Overall strength 100%
Reconstruction filter 1
Damping / Friction / Inertia 1-2%
Slew rate limit Unlimited
Ultra low latency 0%
In Le Mans Ultimate
FFB strength 80
Smoothing 0
Minimum steering torque 0%
Collision strength 100 taste
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Simucube SC2 Ultimate FFB Settings 32 Nm · Direct drive
▾
Simucube SC2 Ultimate — iRacing
On the base — True Drive
Overall strength 90%
Reconstruction filter 2 (1-3) range
Torque bandwidth Unlimited
Damping 5-20% (lower = more detail) range
Friction 5-15% range
Inertia 5-15% range
Slew rate limit Off
iRacing 360 Hz mode ON (True Drive 2024.5+)
In iRacing
Use Linear Mode ON
Wheel force 32 Nm
Max force ~47 Nm (per car) range
Damping 0%
Min force 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Simucube SC2 Ultimate — Assetto Corsa Competizione
On the base — True Drive
Overall strength 45%
Reconstruction filter 1
Torque bandwidth Unlimited
Damping 5%
Friction 5%
Inertia Off
Slew rate limit Off
In Assetto Corsa Competizione
Gain 40
Min force 0%
Dynamic damping 100 taste
Road effects 10 taste
Frequency 400 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Simucube SC2 Ultimate — Assetto Corsa
On the base — True Drive
Overall strength 100%
Reconstruction filter 1-3
Damping 5-15%
Friction 5-10%
Inertia 0-5%
Slew rate limit Off
In Assetto Corsa
Gain 25-45 range
Filter 0
Min force 0%
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Simucube SC2 Ultimate — Automobilista 2
On the base — True Drive
Overall strength 100%
Reconstruction filter 1-2
Damping 0%
Friction 10-15%
Slew rate limit Unlimited
In Automobilista 2
Profile Custom file (rFuktor) range
Gain 20-30 range
LFB 0%
FX 30-50% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Simucube SC2 Ultimate — Le Mans Ultimate
On the base — True Drive
Overall strength 100%
Reconstruction filter 1
Damping / Friction / Inertia 1-2%
Slew rate limit Unlimited
Ultra low latency 0%
In Le Mans Ultimate
FFB strength 65
Smoothing 0
Minimum steering torque 0%
Collision strength 100 taste
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Simagic Alpha Mini FFB Settings 10 Nm · Direct drive
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Simagic Alpha Mini — iRacing
On the base — SimPro Manager
Force feedback 100%
Filter level 5 est
Wheel rotation speed 50 est
Feedback detail 12 est
Dynamic prediction 0 est
Mechanical damper 10-35% range
Mechanical friction 5% est
Mechanical inertia 0% (raise for heavier feel) taste
Slew-rate control 25 est
Note published for Alpha EVO — same starting point on classic Alphas est
In iRacing
Use Linear Mode ON
Wheel force 10 Nm
Max force auto / per car
Damping 0%
Min force 0%
Smoothing 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Simagic Alpha Mini — Assetto Corsa Competizione
On the base — SimPro Manager
Force feedback 100% est
Filter level 4-6 est
Feedback detail 10-14 est
Dynamic prediction 1 (official EVO tip) est
Mechanical damper moderate — 10-35% range
Mechanical friction low — ~5% est
Mechanical inertia ~6% (adds weight-shift feel) est
In Assetto Corsa Competizione
Gain 70-90 (community — watch clipping) range
Min force 0%
Dynamic damping 50-100 taste
Frequency 400 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Simagic Alpha Mini — Assetto Corsa
On the base — SimPro Manager
Total force 100%
Smooth level 2-4
Wheel return speed 0 (AC-specific; 50-100 in other sims) range
Mechanical friction 5-12%
Mechanical inertia 0-3%
In Assetto Corsa
Gain 40-65 range
Filter 0
Min force 0%
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Simagic Alpha Mini — Automobilista 2
On the base — SimPro Manager
Total force 100%
Smooth level 2-3
Wheel rotation speed 100%
Mechanical friction 5-10
Mechanical damper 5-10
In Automobilista 2
Profile Custom or Default+ range
Gain 65-70 range
LFB 0-5%
FX 20-30% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Simagic Alpha Mini — Le Mans Ultimate
On the base — SimPro Manager
Reverse FFB ON (required for the rF2 engine)
Force feedback 100% est
Filter level 4-6 est
Mechanical damper / friction low est
In Le Mans Ultimate
FFB strength 75-85 est
Smoothing 0-2
Minimum steering torque 0%
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Simagic Alpha FFB Settings 15 Nm · Direct drive
▾
Simagic Alpha — iRacing
On the base — SimPro Manager
Force feedback 100%
Filter level 5 est
Wheel rotation speed 50 est
Feedback detail 12 est
Dynamic prediction 0 est
Mechanical damper 10-35% range
Mechanical friction 5% est
Mechanical inertia 0% (raise for heavier feel) taste
Slew-rate control 25 est
Note published for Alpha EVO — same starting point on classic Alphas est
In iRacing
Use Linear Mode ON
Wheel force 15 Nm
Max force auto / per car
Damping 0%
Min force 0%
Smoothing 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Simagic Alpha — Assetto Corsa Competizione
On the base — SimPro Manager
Force feedback 100% est
Filter level 4-6 est
Feedback detail 10-14 est
Dynamic prediction 1 (official EVO tip) est
Mechanical damper moderate — 10-35% range
Mechanical friction low — ~5% est
Mechanical inertia ~6% (adds weight-shift feel) est
In Assetto Corsa Competizione
Gain ~45-60 est
Min force 0%
Dynamic damping 50-100 taste
Frequency 400 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Simagic Alpha — Assetto Corsa
On the base — SimPro Manager
Total force 100%
Smooth level 2-4
Wheel return speed 0 (AC-specific; 50-100 in other sims) range
Mechanical friction 5-12%
Mechanical inertia 0-3%
In Assetto Corsa
Gain 40-65 range
Filter 0
Min force 0%
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Simagic Alpha — Automobilista 2
On the base — SimPro Manager
Total force 100%
Smooth level 2-3
Wheel rotation speed 100%
Mechanical friction 5-10
Mechanical damper 5-10
In Automobilista 2
Profile Custom or Default+ range
Gain 45-55 range
LFB 0-5%
FX 15-25% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Simagic Alpha — Le Mans Ultimate
On the base — SimPro Manager
Reverse FFB ON (required for the rF2 engine)
Force feedback 100% est
Filter level 4-6 est
Mechanical damper / friction low est
In Le Mans Ultimate
FFB strength 60-70 est
Smoothing 0-2
Minimum steering torque 0%
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Simagic Alpha U FFB Settings 23 Nm · Direct drive
▾
Simagic Alpha U — iRacing
On the base — SimPro Manager
Force feedback 100%
Filter level 5 est
Wheel rotation speed 50 est
Feedback detail 12 est
Dynamic prediction 0 est
Mechanical damper 10-35% range
Mechanical friction 5% est
Mechanical inertia 0% (raise for heavier feel) taste
Slew-rate control 25 est
Note published for Alpha EVO — same starting point on classic Alphas est
In iRacing
Use Linear Mode ON
Wheel force 23 Nm
Max force auto / per car
Damping 0%
Min force 0%
Smoothing 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Simagic Alpha U — Assetto Corsa Competizione
On the base — SimPro Manager
Force feedback 100% est
Filter level 4-6 est
Feedback detail 10-14 est
Dynamic prediction 1 (official EVO tip) est
Mechanical damper moderate — 10-35% range
Mechanical friction low — ~5% est
Mechanical inertia ~6% (adds weight-shift feel) est
In Assetto Corsa Competizione
Gain ~30-40 est
Min force 0%
Dynamic damping 50-100 taste
Frequency 400 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Simagic Alpha U — Assetto Corsa
On the base — SimPro Manager
Total force 100%
Smooth level 2-4
Wheel return speed 0 (AC-specific; 50-100 in other sims) range
Mechanical friction 5-12%
Mechanical inertia 0-3%
In Assetto Corsa
Gain 40-65 range
Filter 0
Min force 0%
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Simagic Alpha U — Automobilista 2
On the base — SimPro Manager
Total force 100%
Smooth level 2-3
Wheel rotation speed 100%
Mechanical friction 5-10
Mechanical damper 5-10
In Automobilista 2
Profile Custom or Default+ range
Gain 30-40 range
LFB 0-5%
FX 10-15% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Simagic Alpha U — Le Mans Ultimate
On the base — SimPro Manager
Reverse FFB ON (required for the rF2 engine)
Force feedback 100% est
Filter level 4-6 est
Mechanical damper / friction low est
In Le Mans Ultimate
FFB strength 50-60 est
Smoothing 0-2
Minimum steering torque 0%
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Asetek La Prima FFB Settings 12 Nm · Direct drive
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Asetek La Prima — iRacing
On the base — RaceHub
Steering range 1080°
Overall / wheel force 12 Nm
Damping 5%
Friction / Inertia 0%
Torque acceleration limit 1.5-4.0 Nm/ms range
Anti-oscillation 0% (5-8% if it oscillates) range
High frequency limit No limit
Cornering force assist 0%
In iRacing
Use Linear Mode ON
Wheel force 12 Nm
Intensity 45%
Smoothing 0%
Damping 0%
Min force 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Asetek La Prima — Assetto Corsa Competizione
On the base — RaceHub
Steering range 1080°
Overall / wheel force 12 Nm
Damping 5%
Friction / Inertia 0%
Torque acceleration limit 1.5-4.0 Nm/ms range
Anti-oscillation 0% (5-8% if it oscillates) range
High frequency limit No limit
Cornering force assist 0%
In Assetto Corsa Competizione
Gain 60-75 (per car, community) range
Min force 0%
Dynamic damping 50-100 (La Prima: max it) taste
Frequency 400 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Asetek La Prima — Assetto Corsa
On the base — RaceHub
Steering range 1080°
Overall / wheel force 12 Nm
Damping 5%
Friction / Inertia 0%
Torque acceleration limit 1.5-4.0 Nm/ms range
Anti-oscillation 0% (5-8% if it oscillates) range
High frequency limit No limit
Cornering force assist 0%
In Assetto Corsa
Gain ~60 est
Filter 0
Min force 0%
Kerb / Road / Slip / ABS 8 / 0 / 18 / 8% (official)
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Asetek La Prima — Automobilista 2
On the base — RaceHub
Steering range 1080°
Overall / wheel force 12 Nm
Damping 5%
Friction / Inertia 0%
Torque acceleration limit 1.5-4.0 Nm/ms range
Anti-oscillation 0% (5-8% if it oscillates) range
High frequency limit No limit
Cornering force assist 0%
In Automobilista 2
Profile Custom file (or Default) range
Gain ~55-60 est
LFB 0%
FX 30-40% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Asetek La Prima — Le Mans Ultimate
On the base — RaceHub
Steering range 1080°
Overall / wheel force 12 Nm
Damping 5%
Friction / Inertia 0%
Torque acceleration limit 1.5-4.0 Nm/ms range
Anti-oscillation 0% (5-8% if it oscillates) range
High frequency limit No limit
Cornering force assist 0%
In Le Mans Ultimate
FFB strength 70
Smoothing 3
Minimum steering torque 0%
Collision strength 80 taste
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Asetek Forte FFB Settings 18 Nm · Direct drive
▾
Asetek Forte — iRacing
On the base — RaceHub
Steering range 1080°
Overall / wheel force 18 Nm
Damping 5%
Friction / Inertia 0%
Torque acceleration limit 1.5-6.7 Nm/ms range
Anti-oscillation 0% (5-8% if it oscillates) range
High frequency limit No limit
Cornering force assist 0%
In iRacing
Use Linear Mode ON
Wheel force 18 Nm
Intensity 50%
Smoothing 0%
Damping 0%
Min force 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Asetek Forte — Assetto Corsa Competizione
On the base — RaceHub
Steering range 1080°
Overall / wheel force 18 Nm
Damping 5%
Friction / Inertia 0%
Torque acceleration limit 1.5-6.7 Nm/ms range
Anti-oscillation 0% (5-8% if it oscillates) range
High frequency limit No limit
Cornering force assist 0%
In Assetto Corsa Competizione
Gain ~40 est
Min force 0%
Dynamic damping 50-100 (La Prima: max it) taste
Frequency 400 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Asetek Forte — Assetto Corsa
On the base — RaceHub
Steering range 1080°
Overall / wheel force 18 Nm
Damping 5%
Friction / Inertia 0%
Torque acceleration limit 1.5-6.7 Nm/ms range
Anti-oscillation 0% (5-8% if it oscillates) range
High frequency limit No limit
Cornering force assist 0%
In Assetto Corsa
Gain ~40-45 est
Filter 0
Min force 0%
Kerb / Road / Slip / ABS 8 / 0 / 18 / 8% (official)
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Asetek Forte — Automobilista 2
On the base — RaceHub
Steering range 1080°
Overall / wheel force 18 Nm
Damping 5%
Friction / Inertia 0%
Torque acceleration limit 1.5-6.7 Nm/ms range
Anti-oscillation 0% (5-8% if it oscillates) range
High frequency limit No limit
Cornering force assist 0%
In Automobilista 2
Profile Custom file (or Default) range
Gain ~35-45 est
LFB 0%
FX 30-40% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Asetek Forte — Le Mans Ultimate
On the base — RaceHub
Steering range 1080°
Overall / wheel force 18 Nm
Damping 5%
Friction / Inertia 0%
Torque acceleration limit 1.5-6.7 Nm/ms range
Anti-oscillation 0% (5-8% if it oscillates) range
High frequency limit No limit
Cornering force assist 0%
In Le Mans Ultimate
FFB strength 60
Smoothing 2
Minimum steering torque 0%
Collision strength 80 taste
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Asetek Invicta FFB Settings 27 Nm · Direct drive
▾
Asetek Invicta — iRacing
On the base — RaceHub
Steering range 1080°
Overall / wheel force 20-24 Nm (of 27) range
Damping 5%
Friction / Inertia 0%
Torque acceleration limit 1.5-9.4 Nm/ms range
Anti-oscillation 0% (5-8% if it oscillates) range
High frequency limit No limit
Cornering force assist 0%
In iRacing
Use Linear Mode ON
Wheel force 20-24 Nm range
Intensity 60%
Smoothing 0%
Damping 0%
Min force 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Asetek Invicta — Assetto Corsa Competizione
On the base — RaceHub
Steering range 1080°
Overall / wheel force 20-24 Nm (of 27) range
Damping 5%
Friction / Inertia 0%
Torque acceleration limit 1.5-9.4 Nm/ms range
Anti-oscillation 0% (5-8% if it oscillates) range
High frequency limit No limit
Cornering force assist 0%
In Assetto Corsa Competizione
Gain ~25-30 est
Min force 0%
Dynamic damping 50-100 (La Prima: max it) taste
Frequency 400 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Asetek Invicta — Assetto Corsa
On the base — RaceHub
Steering range 1080°
Overall / wheel force 20-24 Nm (of 27) range
Damping 5%
Friction / Inertia 0%
Torque acceleration limit 1.5-9.4 Nm/ms range
Anti-oscillation 0% (5-8% if it oscillates) range
High frequency limit No limit
Cornering force assist 0%
In Assetto Corsa
Gain ~25-30 est
Filter 0
Min force 0%
Kerb / Road / Slip / ABS 8 / 0 / 18 / 8% (official)
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Asetek Invicta — Automobilista 2
On the base — RaceHub
Steering range 1080°
Overall / wheel force 20-24 Nm (of 27) range
Damping 5%
Friction / Inertia 0%
Torque acceleration limit 1.5-9.4 Nm/ms range
Anti-oscillation 0% (5-8% if it oscillates) range
High frequency limit No limit
Cornering force assist 0%
In Automobilista 2
Profile Custom file (or Default) range
Gain ~25-30 est
LFB 0%
FX 30-40% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Asetek Invicta — Le Mans Ultimate
On the base — RaceHub
Steering range 1080°
Overall / wheel force 20-24 Nm (of 27) range
Damping 5%
Friction / Inertia 0%
Torque acceleration limit 1.5-9.4 Nm/ms range
Anti-oscillation 0% (5-8% if it oscillates) range
High frequency limit No limit
Cornering force assist 0%
In Le Mans Ultimate
FFB strength 45
Smoothing 2
Minimum steering torque 0%
Collision strength 80 taste
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Logitech G PRO (direct drive) FFB Settings 11 Nm · Direct drive
▾
Logitech G PRO (direct drive) — iRacing
On the base — G HUB
Strength 11 Nm (lower it if too physical)
FFB filter 1
Dampener Off
TRUEFORCE audio 100 taste
Operating range 1080°
In iRacing
Use Linear Mode ON
Wheel force 11 Nm
Max force auto / per car
Damping 0%
Min force 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Logitech G PRO (direct drive) — Assetto Corsa Competizione
On the base — G HUB
Strength 11 Nm (lower it if too physical)
FFB filter 10
Dampener 30
TRUEFORCE audio 25 taste
Operating range 1080°
In Assetto Corsa Competizione
Gain 55
Min force 0%
Dynamic damping 60 taste
Road effects 0-20 taste
Frequency 400-444 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Logitech G PRO (direct drive) — Assetto Corsa
On the base — G HUB
Strength 11 Nm (lower it if too physical)
FFB filter 5-8
Dampener 10-30
TRUEFORCE audio 15-25 range
Operating range 1080°
In Assetto Corsa
Gain 40-60 range
Filter 0
Min force 0%
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Logitech G PRO (direct drive) — Automobilista 2
On the base — G HUB
Strength 11 Nm (lower it if too physical)
FFB filter 4
Dampener Off
TRUEFORCE audio 100 official / 30-40 community range
Operating range 1080°
In Automobilista 2
Profile Custom file range
Gain 45-50 range
LFB 0%
FX 30-35% taste
TRUEFORCE 30-40 taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Logitech G PRO (direct drive) — Le Mans Ultimate
On the base — G HUB
Strength 11 Nm (lower it if too physical)
FFB filter 8
Dampener 20
TRUEFORCE audio n/a taste
Operating range 1080°
In Le Mans Ultimate
FFB strength 70-85 est
Smoothing 0-2
Minimum steering torque 0%
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Logitech G923 FFB Settings ~2.4 Nm · Gear-driven
▾
Logitech G923 — iRacing
On the base — G HUB
Operating range 900°
Sensitivity 50
Centering spring Off
Allow game to adjust settings On
In iRacing
Wheel force ~2.4 Nm
Strength 8-12 of 20 (per car / auto)
Route A (iRacing default) Linear OFF + Min force 0-5% range
Route B Linear ON + Min force ~10-12% range
Damping 0-10% taste
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Logitech G923 — Assetto Corsa Competizione
On the base — G HUB
Operating range 900°
Sensitivity 50
Centering spring Off
Allow game to adjust settings On
In Assetto Corsa Competizione
Gain 80-100 range
Min force 8-20% range
Dynamic damping 25-80 taste
Road effects 40-100 (immersion) taste
Frequency 333 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Logitech G923 — Assetto Corsa
On the base — G HUB
Operating range 900°
Sensitivity 50
Centering spring Off
Allow game to adjust settings On
In Assetto Corsa
Gain 100
Filter 0
Min force 0% (with a LUT)
LUT YES — generate with WheelCheck + LUT Generator
Kerb / Road / ABS 30 / 23 / 25% taste
FFB-clip app target ~90
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Logitech G923 — Automobilista 2
On the base — G HUB
Operating range 900°
Sensitivity 50
Centering spring Off
Allow game to adjust settings On
In Automobilista 2
Profile Default+
Gain 80-100 range
LFB 25-50% range
FX 40-50% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Logitech G923 — Le Mans Ultimate
On the base — G HUB
Operating range 900°
Sensitivity 50
Centering spring Off
Allow game to adjust settings On
In Le Mans Ultimate
FFB strength 100
Smoothing 5
Minimum steering torque small — raise until the center is not dead taste
Collision strength 120 taste
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Logitech G29 / G920 FFB Settings ~2.1 Nm · Gear-driven
▾
Logitech G29 / G920 — iRacing
On the base — G HUB
Operating range 900°
Sensitivity 50
Centering spring Off
Allow game to adjust settings On
In iRacing
Wheel force ~2.1 Nm
Strength 8-12 of 20 (per car / auto)
Route A (iRacing default) Linear OFF + Min force 0-5% range
Route B Linear ON + Min force ~10-12% range
Damping 0-10% taste
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Logitech G29 / G920 — Assetto Corsa Competizione
On the base — G HUB
Operating range 900°
Sensitivity 50
Centering spring Off
Allow game to adjust settings On
In Assetto Corsa Competizione
Gain 85-100 range
Min force 8-20% range
Dynamic damping 25-80 taste
Road effects 40-100 (immersion) taste
Frequency 333 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Logitech G29 / G920 — Assetto Corsa
On the base — G HUB
Operating range 900°
Sensitivity 50
Centering spring Off
Allow game to adjust settings On
In Assetto Corsa
Gain 100
Filter 0
Min force 0% (with a LUT)
LUT YES — generate with WheelCheck + LUT Generator
Kerb / Road / ABS 30 / 23 / 25% taste
FFB-clip app target ~90
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Logitech G29 / G920 — Automobilista 2
On the base — G HUB
Operating range 900°
Sensitivity 50
Centering spring Off
Allow game to adjust settings On
In Automobilista 2
Profile Default+
Gain 80-100 range
LFB 25-50% range
FX 40-50% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Logitech G29 / G920 — Le Mans Ultimate
On the base — G HUB
Operating range 900°
Sensitivity 50
Centering spring Off
Allow game to adjust settings On
In Le Mans Ultimate
FFB strength 100
Smoothing 5
Minimum steering torque small — raise until the center is not dead taste
Collision strength 120 taste
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Thrustmaster T818 (direct drive) FFB Settings 10 Nm · Direct drive
▾
Thrustmaster T818 (direct drive) — iRacing
On the base — Control Panel / My TM Panel
Master gain 100%
Damper 0%
Mode Sport (Comfort/Performance to taste) taste
In iRacing
Wheel force 10 Nm
Max force ~32 Nm (per car / auto) range
Use Linear Mode ON (DD convention; one guide runs OFF) range
Damping 0%
Min force 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Thrustmaster T818 (direct drive) — Assetto Corsa Competizione
On the base — Control Panel / My TM Panel
Master gain 100%
Damper 0%
Mode Sport (Comfort/Performance to taste) taste
In Assetto Corsa Competizione
Gain 65
Min force 0%
Dynamic damping 60-100 taste
Road effects 0-25 taste
Frequency 400-444 Hz
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Thrustmaster T818 (direct drive) — Assetto Corsa
On the base — Control Panel / My TM Panel
Master gain 100%
Damper 0%
Mode Sport (Comfort/Performance to taste) taste
In Assetto Corsa
Gain 45-70 range
Filter 0
Min force 0%
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Thrustmaster T818 (direct drive) — Automobilista 2
On the base — Control Panel / My TM Panel
Master gain 100%
Damper 0%
Mode Sport (Comfort/Performance to taste) taste
In Automobilista 2
Profile Default+
Gain 65-75 range
LFB 0-5%
FX 20-30% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Thrustmaster T818 (direct drive) — Le Mans Ultimate
On the base — Control Panel / My TM Panel
Master gain 100%
Damper 0%
Mode Sport (Comfort/Performance to taste) taste
In Le Mans Ultimate
FFB strength 70-90 est
Smoothing 0-2
Minimum steering torque 0%
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Thrustmaster T300 RS / TX FFB Settings ~3.9 Nm · Belt-driven
▾
Thrustmaster T300 RS / TX — iRacing
On the base — Control Panel / My TM Panel
Rotation 900-1080°
Overall strength 75-80% (thermal headroom) range
Constant / Periodic 100%
Spring / Damper 100%
BOOST OFF (always)
Auto-center by the game
In iRacing
Wheel force 3.9 Nm
Strength ~9-10 (per car / auto)
Use Linear Mode OFF
Min force 1-10% range
Damping 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Thrustmaster T300 RS / TX — Assetto Corsa Competizione
On the base — Control Panel / My TM Panel
Rotation 900-1080°
Overall strength 75-80% (thermal headroom) range
Constant / Periodic 100%
Spring / Damper 100%
BOOST OFF (always)
Auto-center by the game
In Assetto Corsa Competizione
Gain 78-95 range
Min force 4-10% range
Dynamic damping 40-70 taste
Road effects 2-10 taste
Frequency 333-400 Hz range
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Thrustmaster T300 RS / TX — Assetto Corsa
On the base — Control Panel / My TM Panel
Rotation 900-1080°
Overall strength 75-80% (thermal headroom) range
Constant / Periodic 100%
Spring / Damper 100%
BOOST OFF (always)
Auto-center by the game
In Assetto Corsa
Gain 80-100 range
Filter 0
Min force 3-5%
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Thrustmaster T300 RS / TX — Automobilista 2
On the base — Control Panel / My TM Panel
Rotation 900-1080°
Overall strength 75-80% (thermal headroom) range
Constant / Periodic 100%
Spring / Damper 100%
BOOST OFF (always)
Auto-center by the game
In Automobilista 2
Profile Default+
Gain 75-95 range
LFB 15-40% range
FX 40-50% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Thrustmaster T300 RS / TX — Le Mans Ultimate
On the base — Control Panel / My TM Panel
Rotation 900-1080°
Overall strength 75-80% (thermal headroom) range
Constant / Periodic 100%
Spring / Damper 100%
BOOST OFF (always)
Auto-center by the game
In Le Mans Ultimate
FFB strength 110 (belt wheels are weak — over 100 is fine)
Smoothing 0
Minimum steering torque small taste
Collision strength 100 taste
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Thrustmaster T248 FFB Settings ~3.5 Nm · Hybrid
▾
Thrustmaster T248 — iRacing
On the base — Control Panel / My TM Panel
Rotation 900°
Overall strength 65-75% range
Constant / Periodic 100%
Spring / Damper 100%
BOOST OFF (always)
Auto-center by the game
In iRacing
Wheel force 3.6 Nm
Strength ~9-10 (per car / auto)
Use Linear Mode OFF
Min force 1-10% range
Damping 0%
Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.
Thrustmaster T248 — Assetto Corsa Competizione
On the base — Control Panel / My TM Panel
Rotation 900°
Overall strength 65-75% range
Constant / Periodic 100%
Spring / Damper 100%
BOOST OFF (always)
Auto-center by the game
In Assetto Corsa Competizione
Gain 80-95 range
Min force 4-10% range
Dynamic damping 65-70 taste
Road effects 2-10 taste
Frequency 333-400 Hz range
Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.
Thrustmaster T248 — Assetto Corsa
On the base — Control Panel / My TM Panel
Rotation 900°
Overall strength 65-75% range
Constant / Periodic 100%
Spring / Damper 100%
BOOST OFF (always)
Auto-center by the game
In Assetto Corsa
Gain 80-100 range
Filter 0
Min force 3-5%
Per-car FF multiplier tune with the FFB-clip app
Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.
Thrustmaster T248 — Automobilista 2
On the base — Control Panel / My TM Panel
Rotation 900°
Overall strength 65-75% range
Constant / Periodic 100%
Spring / Damper 100%
BOOST OFF (always)
Auto-center by the game
In Automobilista 2
Profile Default+
Gain 75-95 range
LFB 15-40% range
FX 40-50% taste
Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.
Thrustmaster T248 — Le Mans Ultimate
On the base — Control Panel / My TM Panel
Rotation 900°
Overall strength 65-75% range
Constant / Periodic 100%
Spring / Damper 100%
BOOST OFF (always)
Auto-center by the game
In Le Mans Ultimate
FFB strength 110 (belt wheels are weak — over 100 is fine)
Smoothing 0
Minimum steering torque small taste
Collision strength 100 taste
Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.
Sim racing FFB settings — FAQ
What are the best FFB settings for sim racing?
There is no single "best" — force feedback is personal and depends on your wheelbase, your sim and
even the car you drive. The right approach is to start from a sensible baseline for your exact base
(use the tool above), then lower the gain until the signal stops clipping, then fine-tune the feel to
your taste. The biggest single improvement for most people is simply turning the strength down enough
that the wheel no longer clips at the limit.
What Minimum Force should I use?
On a direct drive wheel, set Minimum Force (or "Min Force") to 0 — anything above
zero adds a constant rattle on the straights. On a belt or gear wheel like a Logitech G29/G923 or a
Thrustmaster T300, raise it to roughly 8–15% so you can feel the small forces the
weak motor would otherwise lose in its mechanical dead zone. In iRacing on a weak wheel you can also
leave "Use Linear Mode" off instead, which does a similar job.
Should I run my direct drive wheel at 100%?
You can run the base at or near 100% (it's a hard cap on output), but you should
not let the in-game force run at full — that's where clipping comes from. The
standard direct-drive workflow is base strong, in-game gain scaled down until the FFB meter stops
pegging maximum. Stronger bases (20 Nm and up) need the in-game value lower than weaker ones.
Why does my wheel feel notchy or like it's clipping?
Notchiness on a belt/gear wheel is usually too much Minimum Force or its natural dead zone — a LUT
in Assetto Corsa fixes the latter. "Clipping" is the opposite problem on strong wheels: the requested
force exceeds what's left after your gain, so the wheel sits at maximum and detail is flattened.
Lower the gain until the meter stops topping out and the feel comes back.
Do these settings work for the Fanatec CSL DD / Moza R5 / Simucube and others?
Yes — the reference above lists every base individually, including the Fanatec CSL DD, ClubSport
DD and Podium DD1/DD2; the Moza R5, R9, R12, R16 and R21; the Simucube 2 Sport/Pro/Ultimate; the
Simagic Alpha range; the Asetek La Prima/Forte/Invicta; the Logitech G29/G923/G PRO; and the
Thrustmaster T300/T248/T818. Jump to your model in the table of
contents .
These are just starting points, right?
Exactly. Firmware updates and game patches shift the ideal numbers, and feel is subjective. Treat
every value here as a launchpad, not gospel — get it close, drive a few laps, and adjust until the
wheel tells you what the car is doing.
Want the FOV side of your setup dialled in too? Use our free
sim racing FOV calculator ,
and if you want to actually get faster, the
iRacing and
ACC guides break down where
the lap time really is.