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Sim Racing FFB Settings — Best Setup for Every Wheelbase & Sim

Sim Racing FFB Settings — Best Setup for Every Wheelbase & Sim

Force feedback is the cheapest lap time in sim racing — and the easiest to get wrong. Too strong and the signal clips: your wheel pegs at maximum and goes silent in the exact moments that matter, at the limit of grip. Too weak and the car feels numb. This page gives you a cross-checked starting point for every major wheelbase in every major sim — the firmware settings on the base and the settings in the game — so you can stop guessing and start tuning from a sensible baseline.

Pick your sim and wheelbase in the tool below for an instant answer, or scroll to the full reference for any combination — Fanatec, Moza, Simucube, Simagic, Asetek, Logitech and Thrustmaster across iRacing, ACC, Assetto Corsa, Automobilista 2 and Le Mans Ultimate. Want the philosophy behind the numbers? Read why lower force feedback is usually faster.

Our recommendations — your preference wins. These are the settings we'd start with, built from manufacturer guides and trusted community references, cross-checked. But force feedback is deeply personal: the same numbers can feel great to one driver and wrong to another, and they shift with firmware and game updates. Treat everything below as a starting point — if it doesn't feel right to you, change it.
unmarked = cross-checked starting point est estimated from torque/pattern — tune to no-clip taste personal preference range sources disagree — start mid

Golden rule regardless of base: lower strength/gain until clipping stops, then fine-tune feel. Re-check after firmware or game updates — recommendations drift with versions.

The one rule that beats every individual setting

Before any specific number, internalise the principle that fixes most bad force feedback — it's the same in every sim:

  • Direct drive wheels (Fanatec CSL DD and up, all Moza, Simucube, Simagic, Asetek, the Logitech G PRO, the Thrustmaster T818): keep in-game Minimum Force at 0 and run the in-game gain lower. A DD motor outputs a clean, linear signal that clips easily, so you put the strength on the base and trim it down in the game.
  • Belt and gear wheels (Logitech G29/G920/G923, Thrustmaster T300/TX/T248): add a small non-zero Minimum Force (roughly 5–20%) to mask the dead spot in the centre, and you can run a higher gain because the motor is weaker to begin with.
  • Always tune for clipping last. Turn on the in-game FFB meter (or the FFBClip app in Assetto Corsa) and lower strength/gain until it stops pegging the top under normal cornering load. Kerbs and big bumps can spike into the red — that's fine. Sustained clipping in corners is what costs you feel.

Everything in the tables below is built on that foundation. The values come from manufacturer guides (Fanatec's recommended-settings pages, Moza's Pit House guides, Asetek and Simagic's own docs, iRacing's and Le Mans Ultimate's support articles, Reiza's Automobilista 2 guide) corroborated against trusted community references like Sim Racing Cockpit, Coach Dave Academy and SimRacingSetup. Where the sources genuinely disagree, we show a range rather than a false-precise number — because they often do, and pretending otherwise would be misleading.

FFB settings for every wheelbase & sim

The full reference below lists recommended force feedback settings for every major wheelbase in iRacing, ACC, Assetto Corsa, Automobilista 2 and Le Mans Ultimate — the on-base firmware (tuning menu / Pit House / True Drive / SimPro / RaceHub / G HUB) and the in-game settings. The rule that matters most: Direct drive: keep in-game Min Force at 0 and run the in-game gain lower — a clean DD signal clips easily. Put the strength on the base, then trim in-game. Belt / gear wheels: add a non-zero Min Force to mask the dead centre, and you can run higher gain because they are weaker. Always tune for clipping last: drop strength/gain until the on-screen FFB meter stops pegging the top under normal load (kerbs can spike).

Fanatec CSL DD / GT DD Pro FFB Settings 5 Nm (8 with Boost Kit) · Direct drive

Fanatec CSL DD / GT DD Pro — iRacing

On the base — Tuning Menu / FanaLab
SEN1080 (or Auto)
FF90-100 range
FFSPeak
NDP (damper)15
NFR (friction)0-2
NIN (inertia)0-8 range
INT (interpolation)3-6 range
FEI100
FOR / SPR / DPR100
SHO / BLI / BRF100 / preference taste
In iRacing
Use Linear ModeON
Wheel force5 Nm (8 with Boost Kit)
Max force15-25 Nm range
Damping0%
Min force0%
Reduce force when parkedON taste

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Fanatec CSL DD / GT DD Pro — Assetto Corsa Competizione

On the base — Tuning Menu / FanaLab
SEN1080 (or Auto)
FF100 (then Gain ladder below) — official-forum alt: 38-50 + Gain 70 range
NDP (damper)5-20 range
NFR (friction)0-10 (low)
NIN (inertia)0-3
INT (interpolation)2-4
FEI100
FOR / SPR / DPR100
In Assetto Corsa Competizione
Gain (with FF 100)70 (8 Nm) / 90-100 (5 Nm) range
Min force0%
Dynamic damping~50 (0-100) taste
Road effects0-20 taste
Frequency333 Hz (safe) / 400 Hz modern DD range

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Fanatec CSL DD / GT DD Pro — Assetto Corsa

On the base — Tuning Menu / FanaLab
SEN1080 (or Auto)
FF100
FFSPeak
NDP (damper)15-25 range
NFR (friction)Off-5 range
NIN (inertia)Off
INT (interpolation)1-6 range
FEI100
DPR50-100 range
In Assetto Corsa
Gain50-60 range
Filter0
Min force0%
LUTNot needed (DD)
Kerb / Road / Slip / ABS0%
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Fanatec CSL DD / GT DD Pro — Automobilista 2

On the base — Tuning Menu / FanaLab
SENAuto
FF100
NDP (damper)20
NFR (friction)5
NIN (inertia)Off
INT (interpolation)2-3
FEI100
In Automobilista 2
ProfileDefault (stock) or Custom file range
Gain60-75 (custom) / 40-50+ (Default) range
LFB0%
FX30-40% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Fanatec CSL DD / GT DD Pro — Le Mans Ultimate

On the base — Tuning Menu / FanaLab
SEN900
FF100
NDP (damper)0-5 range
NFR (friction)Off
NIN (inertia)0-1
INT (interpolation)0-1
FEI70-100 range
SPR / DPROff-60 / Off-100 range
In Le Mans Ultimate
FFB strength90-100 range
Smoothing0-3
Minimum steering torque0%
Collision strength90-100 taste
Steering torque sensitivity100

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Fanatec ClubSport DD FFB Settings 12 Nm · Direct drive

Fanatec ClubSport DD — iRacing

On the base — Tuning Menu / FanaLab
SEN1080 (or Auto)
FF90-100 range
FFSPeak
NDP (damper)15
NFR (friction)0-2
NIN (inertia)0-8 range
INT (interpolation)3-6 range
FEI100
FOR / SPR / DPR100
SHO / BLI / BRF100 / preference taste
In iRacing
Use Linear ModeON
Wheel force12 Nm
Max force25-40 Nm range
Damping0%
Min force0%
Reduce force when parkedON taste

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Fanatec ClubSport DD — Assetto Corsa Competizione

On the base — Tuning Menu / FanaLab
SEN1080 (or Auto)
FF100 (then Gain ladder below) — official-forum alt: 38-50 + Gain 70 range
NDP (damper)25-35 range
NFR (friction)0-10 (low)
NIN (inertia)0-3
INT (interpolation)2-4
FEI100
FOR / SPR / DPR100
In Assetto Corsa Competizione
Gain (with FF 100)55-70 range
Min force0%
Dynamic damping~50 (0-100) taste
Road effects0-20 taste
Frequency333 Hz (safe) / 400 Hz modern DD range

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Fanatec ClubSport DD — Assetto Corsa

On the base — Tuning Menu / FanaLab
SEN1080 (or Auto)
FF100
FFSPeak
NDP (damper)15-25 range
NFR (friction)Off-5 range
NIN (inertia)Off
INT (interpolation)1-6 range
FEI100
DPR50-100 range
In Assetto Corsa
Gain45-60 est
Filter0
Min force0%
LUTNot needed (DD)
Kerb / Road / Slip / ABS0%
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Fanatec ClubSport DD — Automobilista 2

On the base — Tuning Menu / FanaLab
SENAuto
FF100
NDP (damper)20
NFR (friction)5
NIN (inertia)Off
INT (interpolation)2-3
FEI100
In Automobilista 2
ProfileDefault (stock) or Custom file range
Gain45-50 range
LFB0%
FX30-40% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Fanatec ClubSport DD — Le Mans Ultimate

On the base — Tuning Menu / FanaLab
SEN900
FF100
NDP (damper)0-5 range
NFR (friction)Off
NIN (inertia)0-1
INT (interpolation)0-1
FEI70-100 range
SPR / DPROff-60 / Off-100 range
In Le Mans Ultimate
FFB strength70-85 range
Smoothing0-3
Minimum steering torque0%
Collision strength90-100 taste
Steering torque sensitivity100

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Fanatec ClubSport DD+ FFB Settings 15 Nm · Direct drive

Fanatec ClubSport DD+ — iRacing

On the base — Tuning Menu / FanaLab
SEN1080 (or Auto)
FF90-100 range
FFSPeak
NDP (damper)15
NFR (friction)0-2
NIN (inertia)0-8 range
INT (interpolation)3-6 range
FEI100
FOR / SPR / DPR100
SHO / BLI / BRF100 / preference taste
In iRacing
Use Linear ModeON
Wheel force15 Nm
Max force25-40 Nm range
Damping0%
Min force0%
Reduce force when parkedON taste

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Fanatec ClubSport DD+ — Assetto Corsa Competizione

On the base — Tuning Menu / FanaLab
SEN1080 (or Auto)
FF100 (then Gain ladder below) — official-forum alt: 38-50 + Gain 70 range
NDP (damper)25 range
NFR (friction)0-10 (low)
NIN (inertia)0-3
INT (interpolation)2-4
FEI100
FOR / SPR / DPR100
In Assetto Corsa Competizione
Gain (with FF 100)45-50 range
Min force0%
Dynamic damping~50 (0-100) taste
Road effects0-20 taste
Frequency333 Hz (safe) / 400 Hz modern DD range

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Fanatec ClubSport DD+ — Assetto Corsa

On the base — Tuning Menu / FanaLab
SEN1080 (or Auto)
FF100
FFSPeak
NDP (damper)15-25 range
NFR (friction)Off-5 range
NIN (inertia)Off
INT (interpolation)1-6 range
FEI100
DPR50-100 range
In Assetto Corsa
Gain45-55 est
Filter0
Min force0%
LUTNot needed (DD)
Kerb / Road / Slip / ABS0%
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Fanatec ClubSport DD+ — Automobilista 2

On the base — Tuning Menu / FanaLab
SENAuto
FF100
NDP (damper)20
NFR (friction)5
NIN (inertia)Off
INT (interpolation)2-3
FEI100
In Automobilista 2
ProfileDefault (stock) or Custom file range
Gain35-40 range
LFB0%
FX30-40% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Fanatec ClubSport DD+ — Le Mans Ultimate

On the base — Tuning Menu / FanaLab
SEN900
FF100
NDP (damper)0-5 range
NFR (friction)Off
NIN (inertia)0-1
INT (interpolation)0-1
FEI70-100 range
SPR / DPROff-60 / Off-100 range
In Le Mans Ultimate
FFB strength70-85 range
Smoothing0-3
Minimum steering torque0%
Collision strength90-100 taste
Steering torque sensitivity100

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Fanatec Podium DD1 FFB Settings 20 Nm · Direct drive

Fanatec Podium DD1 — iRacing

On the base — Tuning Menu / FanaLab
SEN1080 (or Auto)
FF90-100 range
FFSLinear range
NDP (damper)15
NFR (friction)0-2
NIN (inertia)0-8 range
INT (interpolation)3-6 range
FEI100
FOR / SPR / DPR100
SHO / BLI / BRF100 / preference taste
In iRacing
Use Linear ModeON
Wheel force20 Nm
Max force35-50 Nm range
Damping0%
Min force0%
Reduce force when parkedON taste

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Fanatec Podium DD1 — Assetto Corsa Competizione

On the base — Tuning Menu / FanaLab
SEN1080 (or Auto)
FF100 (then Gain ladder below) — official-forum alt: 38-50 + Gain 70 range
NDP (damper)10-15 range
NFR (friction)0-10 (low)
NIN (inertia)0-3
INT (interpolation)2-4
FEI100
FOR / SPR / DPR100
In Assetto Corsa Competizione
Gain (with FF 100)35 (or 70 with FF 50) range
Min force0%
Dynamic damping~50 (0-100) taste
Road effects0-20 taste
Frequency333 Hz (safe) / 400 Hz modern DD range

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Fanatec Podium DD1 — Assetto Corsa

On the base — Tuning Menu / FanaLab
SEN1080 (or Auto)
FF65-100 range
FFSPeak
NDP (damper)15-25 range
NFR (friction)Off-5 range
NIN (inertia)Off
INT (interpolation)1-6 range
FEI100
DPR50-100 range
In Assetto Corsa
Gain40-55 range
Filter0
Min force0%
LUTNot needed (DD)
Kerb / Road / Slip / ABS0%
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Fanatec Podium DD1 — Automobilista 2

On the base — Tuning Menu / FanaLab
SENAuto
FF100
NDP (damper)20
NFR (friction)5
NIN (inertia)Off
INT (interpolation)2-3
FEI100
In Automobilista 2
ProfileDefault (stock) or Custom file range
Gain25-30 (custom) / 40-50 (Default) range
LFB0%
FX30-40% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Fanatec Podium DD1 — Le Mans Ultimate

On the base — Tuning Menu / FanaLab
SEN900
FF100
NDP (damper)0-5 range
NFR (friction)Off
NIN (inertia)0-1
INT (interpolation)0-1
FEI70-100 range
SPR / DPROff-60 / Off-100 range
In Le Mans Ultimate
FFB strength50-70 range
Smoothing0-3
Minimum steering torque0%
Collision strength90-100 taste
Steering torque sensitivity100

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Fanatec Podium DD2 FFB Settings 25 Nm · Direct drive

Fanatec Podium DD2 — iRacing

On the base — Tuning Menu / FanaLab
SEN1080 (or Auto)
FF90-100 range
FFSLinear range
NDP (damper)15
NFR (friction)0-2
NIN (inertia)0-8 range
INT (interpolation)3-6 range
FEI100
FOR / SPR / DPR100
SHO / BLI / BRF100 / preference taste
In iRacing
Use Linear ModeON
Wheel force25 Nm
Max force45-60 Nm range
Damping0%
Min force0%
Reduce force when parkedON taste

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Fanatec Podium DD2 — Assetto Corsa Competizione

On the base — Tuning Menu / FanaLab
SEN1080 (or Auto)
FF100 (then Gain ladder below) — official-forum alt: 38-50 + Gain 70 range
NDP (damper)10-15 range
NFR (friction)0-10 (low)
NIN (inertia)0-3
INT (interpolation)2-4
FEI100
FOR / SPR / DPR100
In Assetto Corsa Competizione
Gain (with FF 100)30 (or 70 with FF 38) range
Min force0%
Dynamic damping~50 (0-100) taste
Road effects0-20 taste
Frequency333 Hz (safe) / 400 Hz modern DD range

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Fanatec Podium DD2 — Assetto Corsa

On the base — Tuning Menu / FanaLab
SEN1080 (or Auto)
FF60-100 range
FFSPeak
NDP (damper)15-25 range
NFR (friction)Off-5 range
NIN (inertia)Off
INT (interpolation)1-6 range
FEI100
DPR50-100 range
In Assetto Corsa
Gain40-50 range
Filter0
Min force0%
LUTNot needed (DD)
Kerb / Road / Slip / ABS0%
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Fanatec Podium DD2 — Automobilista 2

On the base — Tuning Menu / FanaLab
SENAuto
FF100
NDP (damper)20
NFR (friction)5
NIN (inertia)Off
INT (interpolation)2-3
FEI100
In Automobilista 2
ProfileDefault (stock) or Custom file range
Gain25-30 (custom) / 35-45 (Default) range
LFB0%
FX30-40% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Fanatec Podium DD2 — Le Mans Ultimate

On the base — Tuning Menu / FanaLab
SEN900
FF100
NDP (damper)0-5 range
NFR (friction)Off
NIN (inertia)0-1
INT (interpolation)0-1
FEI70-100 range
SPR / DPROff-60 / Off-100 range
In Le Mans Ultimate
FFB strength45-60 range
Smoothing0-3
Minimum steering torque0%
Collision strength90-100 taste
Steering torque sensitivity100

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Moza R5 FFB Settings 5.5 Nm · Direct drive

Moza R5 — iRacing

On the base — Pit House
Game FFB intensity100%
Max output torque limit100% (70-80% comfort option on R16/R21) range
Road sensitivity10
Wheel damper20-35% range
Natural friction0-40% (sources split — start low) range
Natural inertia180-200% range
Speed-dependent damping50% range
In iRacing
Use Linear ModeON
Wheel force5.5 Nm
Max force20-60 Nm (sources split) range
Damping0%
Min force0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Moza R5 — Assetto Corsa Competizione

On the base — Pit House
Game FFB intensity100%
Max output torque limit100%
Road sensitivity10
Wheel damper35%
Wheel friction20%
Natural inertia200%
Speed-dependent damping50%
In Assetto Corsa Competizione
Gain90 (with the base ladder above) — or base 100% + Gain 95-35 by model range
Min force0%
Dynamic damping100 taste
Road effects0 taste
Frequency400 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Moza R5 — Assetto Corsa

On the base — Pit House
Game FFB intensity100%
Road sensitivity8
Wheel damper60%
Wheel spring strength0%
Natural inertia140%
Wheel friction25%
Max wheel speed120%
In Assetto Corsa
Gain40-90 by model (lower on stronger bases; 75-85 GT on mid) range
Filter0
Min force0%
Kerb / Road / Slip15 / 15 / 10% taste
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Moza R5 — Automobilista 2

On the base — Pit House
Steering angle900°
Game FFB intensity100%
Natural damper25-30
Wheel friction15
Speed-dependent damping10
Road sensitivity10
In Automobilista 2
ProfileCustom file (or Default) range
Gain70 range
LFB0-5%
FX35-45% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Moza R5 — Le Mans Ultimate

On the base — Pit House
Game FFB intensity100%
Max output torque limit100%
Max wheel speed10-40 range
Natural damper / inertia / friction0
Soft limit stiffness10
In Le Mans Ultimate
FFB strength70-90 range
Smoothing0-3
Minimum steering torque0%
Collision strength90-100 taste
Steering torque sensitivity100-150 range

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Moza R9 FFB Settings 9 Nm · Direct drive

Moza R9 — iRacing

On the base — Pit House
Game FFB intensity100%
Max output torque limit100% (70-80% comfort option on R16/R21) range
Road sensitivity10
Wheel damper20-35% range
Natural friction0-40% (sources split — start low) range
Natural inertia180-200% range
Speed-dependent damping60% range
In iRacing
Use Linear ModeON
Wheel force9 Nm
Max force35-65 Nm (sources split) range
Damping0%
Min force0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Moza R9 — Assetto Corsa Competizione

On the base — Pit House
Game FFB intensity90%
Max output torque limit100%
Road sensitivity10
Wheel damper25%
Wheel friction10%
Natural inertia200%
Speed-dependent damping40%
In Assetto Corsa Competizione
Gain90 (with the base ladder above) — or base 100% + Gain 95-35 by model range
Min force0%
Dynamic damping100 taste
Road effects0 taste
Frequency400 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Moza R9 — Assetto Corsa

On the base — Pit House
Game FFB intensity90-95%
Road sensitivity9
Wheel damper50%
Wheel spring strength0%
Natural inertia150%
Wheel friction20%
Max wheel speed120%
In Assetto Corsa
Gain40-90 by model (lower on stronger bases; 75-85 GT on mid) range
Filter0
Min force0%
Kerb / Road / Slip15 / 15 / 10% taste
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Moza R9 — Automobilista 2

On the base — Pit House
Steering angle900°
Game FFB intensity100%
Natural damper25-30
Wheel friction15
Speed-dependent damping10
Road sensitivity8
In Automobilista 2
ProfileCustom file (or Default) range
Gain55-60 range
LFB0%
FX35-45% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Moza R9 — Le Mans Ultimate

On the base — Pit House
Game FFB intensity100%
Max output torque limit100%
Max wheel speed10-40 range
Natural damper / inertia / friction0
Soft limit stiffness10
In Le Mans Ultimate
FFB strength70-90 range
Smoothing0-3
Minimum steering torque0%
Collision strength90-100 taste
Steering torque sensitivity100-150 range

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Moza R12 FFB Settings 12 Nm · Direct drive

Moza R12 — iRacing

On the base — Pit House
Game FFB intensity100%
Max output torque limit100% (70-80% comfort option on R16/R21) range
Road sensitivity10
Wheel damper20-35% range
Natural friction0-40% (sources split — start low) range
Natural inertia180-200% range
Speed-dependent damping60% range
In iRacing
Use Linear ModeON
Wheel force12 Nm
Max force45-65 Nm (sources split) range
Damping0%
Min force0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Moza R12 — Assetto Corsa Competizione

On the base — Pit House
Game FFB intensity90% est
Max output torque limit100%
Road sensitivity10
Wheel damper30% est
Wheel friction15% est
Natural inertia200%
Speed-dependent damping45% est
In Assetto Corsa Competizione
Gain90 (with the base ladder above) — or base 100% + Gain 95-35 by model range
Min force0%
Dynamic damping100 taste
Road effects0 taste
Frequency400 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Moza R12 — Assetto Corsa

On the base — Pit House
Game FFB intensity90-95%
Road sensitivity9
Wheel damper50%
Wheel spring strength0%
Natural inertia150%
Wheel friction20%
Max wheel speed120%
In Assetto Corsa
Gain40-90 by model (lower on stronger bases; 75-85 GT on mid) range
Filter0
Min force0%
Kerb / Road / Slip15 / 15 / 10% taste
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Moza R12 — Automobilista 2

On the base — Pit House
Steering angle900°
Game FFB intensity100%
Natural damper25-30
Wheel friction15
Speed-dependent damping10
Road sensitivity8
In Automobilista 2
ProfileCustom file (or Default) range
Gain45-50 range
LFB0%
FX35-45% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Moza R12 — Le Mans Ultimate

On the base — Pit House
Game FFB intensity100%
Max output torque limit100%
Max wheel speed10-40 range
Natural damper / inertia / friction0
Soft limit stiffness10
In Le Mans Ultimate
FFB strength70-90 range
Smoothing0-3
Minimum steering torque0%
Collision strength90-100 taste
Steering torque sensitivity100-150 range

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Moza R16 FFB Settings 16 Nm · Direct drive

Moza R16 — iRacing

On the base — Pit House
Game FFB intensity90%
Max output torque limit100% (70-80% comfort option on R16/R21) range
Road sensitivity10
Wheel damper20-30% range
Natural friction0-40% (sources split — start low) range
Natural inertia180-200% range
Speed-dependent damping55% range
In iRacing
Use Linear ModeON
Wheel force16 Nm
Max force~80 Nm range
Damping0%
Min force0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Moza R16 — Assetto Corsa Competizione

On the base — Pit House
Game FFB intensity80%
Max output torque limit100%
Road sensitivity8
Wheel damper30%
Wheel friction20%
Natural inertia200%
Speed-dependent damping55%
In Assetto Corsa Competizione
Gain90 (with the base ladder above) — or base 100% + Gain 95-35 by model range
Min force0%
Dynamic damping100 taste
Road effects0 taste
Frequency400 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Moza R16 — Assetto Corsa

On the base — Pit House
Game FFB intensity70-80%
Road sensitivity10
Wheel damper40%
Wheel spring strength0%
Natural inertia160%
Wheel friction15%
Max wheel speed120%
In Assetto Corsa
Gain40-90 by model (lower on stronger bases; 75-85 GT on mid) range
Filter0
Min force0%
Kerb / Road / Slip15 / 15 / 10% taste
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Moza R16 — Automobilista 2

On the base — Pit House
Steering angle900°
Game FFB intensity100%
Natural damper25-30
Wheel friction15
Speed-dependent damping10
Road sensitivity8
In Automobilista 2
ProfileCustom file (or Default) range
Gain35-40 range
LFB0%
FX35-45% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Moza R16 — Le Mans Ultimate

On the base — Pit House
Game FFB intensity100%
Max output torque limit100%
Max wheel speed10-40 range
Natural damper / inertia / friction0
Soft limit stiffness10
In Le Mans Ultimate
FFB strength70-90 range
Smoothing0-3
Minimum steering torque0%
Collision strength90-100 taste
Steering torque sensitivity100-150 range

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Moza R21 FFB Settings 21 Nm · Direct drive

Moza R21 — iRacing

On the base — Pit House
Game FFB intensity80%
Max output torque limit100% (70-80% comfort option on R16/R21) range
Road sensitivity10
Wheel damper20-35% range
Natural friction0-40% (sources split — start low) range
Natural inertia150% range
Speed-dependent damping65% range
In iRacing
Use Linear ModeON
Wheel force21 Nm
Max force~90 Nm range
Damping0%
Min force0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Moza R21 — Assetto Corsa Competizione

On the base — Pit House
Game FFB intensity70%
Max output torque limit100%
Road sensitivity8
Wheel damper35%
Wheel friction15%
Natural inertia150%
Speed-dependent damping65%
In Assetto Corsa Competizione
Gain90 (with the base ladder above) — or base 100% + Gain 95-35 by model range
Min force0%
Dynamic damping100 taste
Road effects0 taste
Frequency400 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Moza R21 — Assetto Corsa

On the base — Pit House
Game FFB intensity70-80%
Road sensitivity10
Wheel damper40%
Wheel spring strength0%
Natural inertia160%
Wheel friction15%
Max wheel speed120%
In Assetto Corsa
Gain40-90 by model (lower on stronger bases; 75-85 GT on mid) range
Filter0
Min force0%
Kerb / Road / Slip15 / 15 / 10% taste
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Moza R21 — Automobilista 2

On the base — Pit House
Steering angle900°
Game FFB intensity100%
Natural damper25-30
Wheel friction15
Speed-dependent damping10
Road sensitivity8
In Automobilista 2
ProfileCustom file (or Default) range
Gain25-30 range
LFB0%
FX35-45% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Moza R21 — Le Mans Ultimate

On the base — Pit House
Game FFB intensity100%
Max output torque limit100%
Max wheel speed10-40 range
Natural damper / inertia / friction0
Soft limit stiffness10
In Le Mans Ultimate
FFB strength70-90 range
Smoothing0-3
Minimum steering torque0%
Collision strength90-100 taste
Steering torque sensitivity100-150 range

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Simucube SC2 Sport FFB Settings 17 Nm · Direct drive

Simucube SC2 Sport — iRacing

On the base — True Drive
Overall strength95%
Reconstruction filter2 (1-3) range
Torque bandwidthUnlimited
Damping5-20% (lower = more detail) range
Friction5-15% range
Inertia5-15% range
Slew rate limitOff
iRacing 360 Hz modeON (True Drive 2024.5+)
In iRacing
Use Linear ModeON
Wheel force17 Nm
Max force~36 Nm (per car) range
Damping0%
Min force0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Simucube SC2 Sport — Assetto Corsa Competizione

On the base — True Drive
Overall strength95%
Reconstruction filter1
Torque bandwidthUnlimited
Damping15%
Friction15%
Inertia5%
Slew rate limitOff
In Assetto Corsa Competizione
Gain55
Min force0%
Dynamic damping100 taste
Road effects10 taste
Frequency400 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Simucube SC2 Sport — Assetto Corsa

On the base — True Drive
Overall strength100%
Reconstruction filter1-3
Damping5-15%
Friction5-10%
Inertia0-5%
Slew rate limitOff
In Assetto Corsa
Gain25-45 range
Filter0
Min force0%
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Simucube SC2 Sport — Automobilista 2

On the base — True Drive
Overall strength100%
Reconstruction filter1-2
Damping0%
Friction10-15%
Slew rate limitUnlimited
In Automobilista 2
ProfileCustom file (rFuktor) range
Gain45-50 range
LFB0%
FX30-50% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Simucube SC2 Sport — Le Mans Ultimate

On the base — True Drive
Overall strength100%
Reconstruction filter1
Damping / Friction / Inertia1-2%
Slew rate limitUnlimited
Ultra low latency0%
In Le Mans Ultimate
FFB strength90
Smoothing0
Minimum steering torque0%
Collision strength100 taste

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Simucube SC2 Pro FFB Settings 25 Nm · Direct drive

Simucube SC2 Pro — iRacing

On the base — True Drive
Overall strength90%
Reconstruction filter2 (1-3) range
Torque bandwidthUnlimited
Damping5-20% (lower = more detail) range
Friction5-15% range
Inertia5-15% range
Slew rate limitOff
iRacing 360 Hz modeON (True Drive 2024.5+)
In iRacing
Use Linear ModeON
Wheel force25 Nm
Max force~42 Nm (per car) range
Damping0%
Min force0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Simucube SC2 Pro — Assetto Corsa Competizione

On the base — True Drive
Overall strength65%
Reconstruction filter2
Torque bandwidthUnlimited
Damping10%
Friction11%
Inertia5%
Slew rate limitOff
In Assetto Corsa Competizione
Gain45
Min force0%
Dynamic damping100 taste
Road effects10 taste
Frequency400 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Simucube SC2 Pro — Assetto Corsa

On the base — True Drive
Overall strength100%
Reconstruction filter1-3
Damping5-15%
Friction5-10%
Inertia0-5%
Slew rate limitOff
In Assetto Corsa
Gain25-45 range
Filter0
Min force0%
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Simucube SC2 Pro — Automobilista 2

On the base — True Drive
Overall strength100%
Reconstruction filter1-2
Damping0%
Friction10-15%
Slew rate limitUnlimited
In Automobilista 2
ProfileCustom file (rFuktor) range
Gain30-40 range
LFB0%
FX30-50% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Simucube SC2 Pro — Le Mans Ultimate

On the base — True Drive
Overall strength100%
Reconstruction filter1
Damping / Friction / Inertia1-2%
Slew rate limitUnlimited
Ultra low latency0%
In Le Mans Ultimate
FFB strength80
Smoothing0
Minimum steering torque0%
Collision strength100 taste

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Simucube SC2 Ultimate FFB Settings 32 Nm · Direct drive

Simucube SC2 Ultimate — iRacing

On the base — True Drive
Overall strength90%
Reconstruction filter2 (1-3) range
Torque bandwidthUnlimited
Damping5-20% (lower = more detail) range
Friction5-15% range
Inertia5-15% range
Slew rate limitOff
iRacing 360 Hz modeON (True Drive 2024.5+)
In iRacing
Use Linear ModeON
Wheel force32 Nm
Max force~47 Nm (per car) range
Damping0%
Min force0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Simucube SC2 Ultimate — Assetto Corsa Competizione

On the base — True Drive
Overall strength45%
Reconstruction filter1
Torque bandwidthUnlimited
Damping5%
Friction5%
InertiaOff
Slew rate limitOff
In Assetto Corsa Competizione
Gain40
Min force0%
Dynamic damping100 taste
Road effects10 taste
Frequency400 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Simucube SC2 Ultimate — Assetto Corsa

On the base — True Drive
Overall strength100%
Reconstruction filter1-3
Damping5-15%
Friction5-10%
Inertia0-5%
Slew rate limitOff
In Assetto Corsa
Gain25-45 range
Filter0
Min force0%
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Simucube SC2 Ultimate — Automobilista 2

On the base — True Drive
Overall strength100%
Reconstruction filter1-2
Damping0%
Friction10-15%
Slew rate limitUnlimited
In Automobilista 2
ProfileCustom file (rFuktor) range
Gain20-30 range
LFB0%
FX30-50% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Simucube SC2 Ultimate — Le Mans Ultimate

On the base — True Drive
Overall strength100%
Reconstruction filter1
Damping / Friction / Inertia1-2%
Slew rate limitUnlimited
Ultra low latency0%
In Le Mans Ultimate
FFB strength65
Smoothing0
Minimum steering torque0%
Collision strength100 taste

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Simagic Alpha Mini FFB Settings 10 Nm · Direct drive

Simagic Alpha Mini — iRacing

On the base — SimPro Manager
Force feedback100%
Filter level5 est
Wheel rotation speed50 est
Feedback detail12 est
Dynamic prediction0 est
Mechanical damper10-35% range
Mechanical friction5% est
Mechanical inertia0% (raise for heavier feel) taste
Slew-rate control25 est
Notepublished for Alpha EVO — same starting point on classic Alphas est
In iRacing
Use Linear ModeON
Wheel force10 Nm
Max forceauto / per car
Damping0%
Min force0%
Smoothing0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Simagic Alpha Mini — Assetto Corsa Competizione

On the base — SimPro Manager
Force feedback100% est
Filter level4-6 est
Feedback detail10-14 est
Dynamic prediction1 (official EVO tip) est
Mechanical dampermoderate — 10-35% range
Mechanical frictionlow — ~5% est
Mechanical inertia~6% (adds weight-shift feel) est
In Assetto Corsa Competizione
Gain70-90 (community — watch clipping) range
Min force0%
Dynamic damping50-100 taste
Frequency400 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Simagic Alpha Mini — Assetto Corsa

On the base — SimPro Manager
Total force100%
Smooth level2-4
Wheel return speed0 (AC-specific; 50-100 in other sims) range
Mechanical friction5-12%
Mechanical inertia0-3%
In Assetto Corsa
Gain40-65 range
Filter0
Min force0%
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Simagic Alpha Mini — Automobilista 2

On the base — SimPro Manager
Total force100%
Smooth level2-3
Wheel rotation speed100%
Mechanical friction5-10
Mechanical damper5-10
In Automobilista 2
ProfileCustom or Default+ range
Gain65-70 range
LFB0-5%
FX20-30% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Simagic Alpha Mini — Le Mans Ultimate

On the base — SimPro Manager
Reverse FFBON (required for the rF2 engine)
Force feedback100% est
Filter level4-6 est
Mechanical damper / frictionlow est
In Le Mans Ultimate
FFB strength75-85 est
Smoothing0-2
Minimum steering torque0%

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Simagic Alpha FFB Settings 15 Nm · Direct drive

Simagic Alpha — iRacing

On the base — SimPro Manager
Force feedback100%
Filter level5 est
Wheel rotation speed50 est
Feedback detail12 est
Dynamic prediction0 est
Mechanical damper10-35% range
Mechanical friction5% est
Mechanical inertia0% (raise for heavier feel) taste
Slew-rate control25 est
Notepublished for Alpha EVO — same starting point on classic Alphas est
In iRacing
Use Linear ModeON
Wheel force15 Nm
Max forceauto / per car
Damping0%
Min force0%
Smoothing0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Simagic Alpha — Assetto Corsa Competizione

On the base — SimPro Manager
Force feedback100% est
Filter level4-6 est
Feedback detail10-14 est
Dynamic prediction1 (official EVO tip) est
Mechanical dampermoderate — 10-35% range
Mechanical frictionlow — ~5% est
Mechanical inertia~6% (adds weight-shift feel) est
In Assetto Corsa Competizione
Gain~45-60 est
Min force0%
Dynamic damping50-100 taste
Frequency400 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Simagic Alpha — Assetto Corsa

On the base — SimPro Manager
Total force100%
Smooth level2-4
Wheel return speed0 (AC-specific; 50-100 in other sims) range
Mechanical friction5-12%
Mechanical inertia0-3%
In Assetto Corsa
Gain40-65 range
Filter0
Min force0%
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Simagic Alpha — Automobilista 2

On the base — SimPro Manager
Total force100%
Smooth level2-3
Wheel rotation speed100%
Mechanical friction5-10
Mechanical damper5-10
In Automobilista 2
ProfileCustom or Default+ range
Gain45-55 range
LFB0-5%
FX15-25% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Simagic Alpha — Le Mans Ultimate

On the base — SimPro Manager
Reverse FFBON (required for the rF2 engine)
Force feedback100% est
Filter level4-6 est
Mechanical damper / frictionlow est
In Le Mans Ultimate
FFB strength60-70 est
Smoothing0-2
Minimum steering torque0%

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Simagic Alpha U FFB Settings 23 Nm · Direct drive

Simagic Alpha U — iRacing

On the base — SimPro Manager
Force feedback100%
Filter level5 est
Wheel rotation speed50 est
Feedback detail12 est
Dynamic prediction0 est
Mechanical damper10-35% range
Mechanical friction5% est
Mechanical inertia0% (raise for heavier feel) taste
Slew-rate control25 est
Notepublished for Alpha EVO — same starting point on classic Alphas est
In iRacing
Use Linear ModeON
Wheel force23 Nm
Max forceauto / per car
Damping0%
Min force0%
Smoothing0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Simagic Alpha U — Assetto Corsa Competizione

On the base — SimPro Manager
Force feedback100% est
Filter level4-6 est
Feedback detail10-14 est
Dynamic prediction1 (official EVO tip) est
Mechanical dampermoderate — 10-35% range
Mechanical frictionlow — ~5% est
Mechanical inertia~6% (adds weight-shift feel) est
In Assetto Corsa Competizione
Gain~30-40 est
Min force0%
Dynamic damping50-100 taste
Frequency400 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Simagic Alpha U — Assetto Corsa

On the base — SimPro Manager
Total force100%
Smooth level2-4
Wheel return speed0 (AC-specific; 50-100 in other sims) range
Mechanical friction5-12%
Mechanical inertia0-3%
In Assetto Corsa
Gain40-65 range
Filter0
Min force0%
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Simagic Alpha U — Automobilista 2

On the base — SimPro Manager
Total force100%
Smooth level2-3
Wheel rotation speed100%
Mechanical friction5-10
Mechanical damper5-10
In Automobilista 2
ProfileCustom or Default+ range
Gain30-40 range
LFB0-5%
FX10-15% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Simagic Alpha U — Le Mans Ultimate

On the base — SimPro Manager
Reverse FFBON (required for the rF2 engine)
Force feedback100% est
Filter level4-6 est
Mechanical damper / frictionlow est
In Le Mans Ultimate
FFB strength50-60 est
Smoothing0-2
Minimum steering torque0%

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Asetek La Prima FFB Settings 12 Nm · Direct drive

Asetek La Prima — iRacing

On the base — RaceHub
Steering range1080°
Overall / wheel force12 Nm
Damping5%
Friction / Inertia0%
Torque acceleration limit1.5-4.0 Nm/ms range
Anti-oscillation0% (5-8% if it oscillates) range
High frequency limitNo limit
Cornering force assist0%
In iRacing
Use Linear ModeON
Wheel force12 Nm
Intensity45%
Smoothing0%
Damping0%
Min force0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Asetek La Prima — Assetto Corsa Competizione

On the base — RaceHub
Steering range1080°
Overall / wheel force12 Nm
Damping5%
Friction / Inertia0%
Torque acceleration limit1.5-4.0 Nm/ms range
Anti-oscillation0% (5-8% if it oscillates) range
High frequency limitNo limit
Cornering force assist0%
In Assetto Corsa Competizione
Gain60-75 (per car, community) range
Min force0%
Dynamic damping50-100 (La Prima: max it) taste
Frequency400 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Asetek La Prima — Assetto Corsa

On the base — RaceHub
Steering range1080°
Overall / wheel force12 Nm
Damping5%
Friction / Inertia0%
Torque acceleration limit1.5-4.0 Nm/ms range
Anti-oscillation0% (5-8% if it oscillates) range
High frequency limitNo limit
Cornering force assist0%
In Assetto Corsa
Gain~60 est
Filter0
Min force0%
Kerb / Road / Slip / ABS8 / 0 / 18 / 8% (official)
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Asetek La Prima — Automobilista 2

On the base — RaceHub
Steering range1080°
Overall / wheel force12 Nm
Damping5%
Friction / Inertia0%
Torque acceleration limit1.5-4.0 Nm/ms range
Anti-oscillation0% (5-8% if it oscillates) range
High frequency limitNo limit
Cornering force assist0%
In Automobilista 2
ProfileCustom file (or Default) range
Gain~55-60 est
LFB0%
FX30-40% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Asetek La Prima — Le Mans Ultimate

On the base — RaceHub
Steering range1080°
Overall / wheel force12 Nm
Damping5%
Friction / Inertia0%
Torque acceleration limit1.5-4.0 Nm/ms range
Anti-oscillation0% (5-8% if it oscillates) range
High frequency limitNo limit
Cornering force assist0%
In Le Mans Ultimate
FFB strength70
Smoothing3
Minimum steering torque0%
Collision strength80 taste

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Asetek Forte FFB Settings 18 Nm · Direct drive

Asetek Forte — iRacing

On the base — RaceHub
Steering range1080°
Overall / wheel force18 Nm
Damping5%
Friction / Inertia0%
Torque acceleration limit1.5-6.7 Nm/ms range
Anti-oscillation0% (5-8% if it oscillates) range
High frequency limitNo limit
Cornering force assist0%
In iRacing
Use Linear ModeON
Wheel force18 Nm
Intensity50%
Smoothing0%
Damping0%
Min force0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Asetek Forte — Assetto Corsa Competizione

On the base — RaceHub
Steering range1080°
Overall / wheel force18 Nm
Damping5%
Friction / Inertia0%
Torque acceleration limit1.5-6.7 Nm/ms range
Anti-oscillation0% (5-8% if it oscillates) range
High frequency limitNo limit
Cornering force assist0%
In Assetto Corsa Competizione
Gain~40 est
Min force0%
Dynamic damping50-100 (La Prima: max it) taste
Frequency400 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Asetek Forte — Assetto Corsa

On the base — RaceHub
Steering range1080°
Overall / wheel force18 Nm
Damping5%
Friction / Inertia0%
Torque acceleration limit1.5-6.7 Nm/ms range
Anti-oscillation0% (5-8% if it oscillates) range
High frequency limitNo limit
Cornering force assist0%
In Assetto Corsa
Gain~40-45 est
Filter0
Min force0%
Kerb / Road / Slip / ABS8 / 0 / 18 / 8% (official)
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Asetek Forte — Automobilista 2

On the base — RaceHub
Steering range1080°
Overall / wheel force18 Nm
Damping5%
Friction / Inertia0%
Torque acceleration limit1.5-6.7 Nm/ms range
Anti-oscillation0% (5-8% if it oscillates) range
High frequency limitNo limit
Cornering force assist0%
In Automobilista 2
ProfileCustom file (or Default) range
Gain~35-45 est
LFB0%
FX30-40% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Asetek Forte — Le Mans Ultimate

On the base — RaceHub
Steering range1080°
Overall / wheel force18 Nm
Damping5%
Friction / Inertia0%
Torque acceleration limit1.5-6.7 Nm/ms range
Anti-oscillation0% (5-8% if it oscillates) range
High frequency limitNo limit
Cornering force assist0%
In Le Mans Ultimate
FFB strength60
Smoothing2
Minimum steering torque0%
Collision strength80 taste

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Asetek Invicta FFB Settings 27 Nm · Direct drive

Asetek Invicta — iRacing

On the base — RaceHub
Steering range1080°
Overall / wheel force20-24 Nm (of 27) range
Damping5%
Friction / Inertia0%
Torque acceleration limit1.5-9.4 Nm/ms range
Anti-oscillation0% (5-8% if it oscillates) range
High frequency limitNo limit
Cornering force assist0%
In iRacing
Use Linear ModeON
Wheel force20-24 Nm range
Intensity60%
Smoothing0%
Damping0%
Min force0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Asetek Invicta — Assetto Corsa Competizione

On the base — RaceHub
Steering range1080°
Overall / wheel force20-24 Nm (of 27) range
Damping5%
Friction / Inertia0%
Torque acceleration limit1.5-9.4 Nm/ms range
Anti-oscillation0% (5-8% if it oscillates) range
High frequency limitNo limit
Cornering force assist0%
In Assetto Corsa Competizione
Gain~25-30 est
Min force0%
Dynamic damping50-100 (La Prima: max it) taste
Frequency400 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Asetek Invicta — Assetto Corsa

On the base — RaceHub
Steering range1080°
Overall / wheel force20-24 Nm (of 27) range
Damping5%
Friction / Inertia0%
Torque acceleration limit1.5-9.4 Nm/ms range
Anti-oscillation0% (5-8% if it oscillates) range
High frequency limitNo limit
Cornering force assist0%
In Assetto Corsa
Gain~25-30 est
Filter0
Min force0%
Kerb / Road / Slip / ABS8 / 0 / 18 / 8% (official)
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Asetek Invicta — Automobilista 2

On the base — RaceHub
Steering range1080°
Overall / wheel force20-24 Nm (of 27) range
Damping5%
Friction / Inertia0%
Torque acceleration limit1.5-9.4 Nm/ms range
Anti-oscillation0% (5-8% if it oscillates) range
High frequency limitNo limit
Cornering force assist0%
In Automobilista 2
ProfileCustom file (or Default) range
Gain~25-30 est
LFB0%
FX30-40% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Asetek Invicta — Le Mans Ultimate

On the base — RaceHub
Steering range1080°
Overall / wheel force20-24 Nm (of 27) range
Damping5%
Friction / Inertia0%
Torque acceleration limit1.5-9.4 Nm/ms range
Anti-oscillation0% (5-8% if it oscillates) range
High frequency limitNo limit
Cornering force assist0%
In Le Mans Ultimate
FFB strength45
Smoothing2
Minimum steering torque0%
Collision strength80 taste

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Logitech G PRO (direct drive) FFB Settings 11 Nm · Direct drive

Logitech G PRO (direct drive) — iRacing

On the base — G HUB
Strength11 Nm (lower it if too physical)
FFB filter1
DampenerOff
TRUEFORCE audio100 taste
Operating range1080°
In iRacing
Use Linear ModeON
Wheel force11 Nm
Max forceauto / per car
Damping0%
Min force0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Logitech G PRO (direct drive) — Assetto Corsa Competizione

On the base — G HUB
Strength11 Nm (lower it if too physical)
FFB filter10
Dampener30
TRUEFORCE audio25 taste
Operating range1080°
In Assetto Corsa Competizione
Gain55
Min force0%
Dynamic damping60 taste
Road effects0-20 taste
Frequency400-444 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Logitech G PRO (direct drive) — Assetto Corsa

On the base — G HUB
Strength11 Nm (lower it if too physical)
FFB filter5-8
Dampener10-30
TRUEFORCE audio15-25 range
Operating range1080°
In Assetto Corsa
Gain40-60 range
Filter0
Min force0%
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Logitech G PRO (direct drive) — Automobilista 2

On the base — G HUB
Strength11 Nm (lower it if too physical)
FFB filter4
DampenerOff
TRUEFORCE audio100 official / 30-40 community range
Operating range1080°
In Automobilista 2
ProfileCustom file range
Gain45-50 range
LFB0%
FX30-35% taste
TRUEFORCE30-40 taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Logitech G PRO (direct drive) — Le Mans Ultimate

On the base — G HUB
Strength11 Nm (lower it if too physical)
FFB filter8
Dampener20
TRUEFORCE audion/a taste
Operating range1080°
In Le Mans Ultimate
FFB strength70-85 est
Smoothing0-2
Minimum steering torque0%

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Logitech G923 FFB Settings ~2.4 Nm · Gear-driven

Logitech G923 — iRacing

On the base — G HUB
Operating range900°
Sensitivity50
Centering springOff
Allow game to adjust settingsOn
In iRacing
Wheel force~2.4 Nm
Strength8-12 of 20 (per car / auto)
Route A (iRacing default)Linear OFF + Min force 0-5% range
Route BLinear ON + Min force ~10-12% range
Damping0-10% taste

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Logitech G923 — Assetto Corsa Competizione

On the base — G HUB
Operating range900°
Sensitivity50
Centering springOff
Allow game to adjust settingsOn
In Assetto Corsa Competizione
Gain80-100 range
Min force8-20% range
Dynamic damping25-80 taste
Road effects40-100 (immersion) taste
Frequency333 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Logitech G923 — Assetto Corsa

On the base — G HUB
Operating range900°
Sensitivity50
Centering springOff
Allow game to adjust settingsOn
In Assetto Corsa
Gain100
Filter0
Min force0% (with a LUT)
LUTYES — generate with WheelCheck + LUT Generator
Kerb / Road / ABS30 / 23 / 25% taste
FFB-clip app target~90

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Logitech G923 — Automobilista 2

On the base — G HUB
Operating range900°
Sensitivity50
Centering springOff
Allow game to adjust settingsOn
In Automobilista 2
ProfileDefault+
Gain80-100 range
LFB25-50% range
FX40-50% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Logitech G923 — Le Mans Ultimate

On the base — G HUB
Operating range900°
Sensitivity50
Centering springOff
Allow game to adjust settingsOn
In Le Mans Ultimate
FFB strength100
Smoothing5
Minimum steering torquesmall — raise until the center is not dead taste
Collision strength120 taste

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Logitech G29 / G920 FFB Settings ~2.1 Nm · Gear-driven

Logitech G29 / G920 — iRacing

On the base — G HUB
Operating range900°
Sensitivity50
Centering springOff
Allow game to adjust settingsOn
In iRacing
Wheel force~2.1 Nm
Strength8-12 of 20 (per car / auto)
Route A (iRacing default)Linear OFF + Min force 0-5% range
Route BLinear ON + Min force ~10-12% range
Damping0-10% taste

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Logitech G29 / G920 — Assetto Corsa Competizione

On the base — G HUB
Operating range900°
Sensitivity50
Centering springOff
Allow game to adjust settingsOn
In Assetto Corsa Competizione
Gain85-100 range
Min force8-20% range
Dynamic damping25-80 taste
Road effects40-100 (immersion) taste
Frequency333 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Logitech G29 / G920 — Assetto Corsa

On the base — G HUB
Operating range900°
Sensitivity50
Centering springOff
Allow game to adjust settingsOn
In Assetto Corsa
Gain100
Filter0
Min force0% (with a LUT)
LUTYES — generate with WheelCheck + LUT Generator
Kerb / Road / ABS30 / 23 / 25% taste
FFB-clip app target~90

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Logitech G29 / G920 — Automobilista 2

On the base — G HUB
Operating range900°
Sensitivity50
Centering springOff
Allow game to adjust settingsOn
In Automobilista 2
ProfileDefault+
Gain80-100 range
LFB25-50% range
FX40-50% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Logitech G29 / G920 — Le Mans Ultimate

On the base — G HUB
Operating range900°
Sensitivity50
Centering springOff
Allow game to adjust settingsOn
In Le Mans Ultimate
FFB strength100
Smoothing5
Minimum steering torquesmall — raise until the center is not dead taste
Collision strength120 taste

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Thrustmaster T818 (direct drive) FFB Settings 10 Nm · Direct drive

Thrustmaster T818 (direct drive) — iRacing

On the base — Control Panel / My TM Panel
Master gain100%
Damper0%
ModeSport (Comfort/Performance to taste) taste
In iRacing
Wheel force10 Nm
Max force~32 Nm (per car / auto) range
Use Linear ModeON (DD convention; one guide runs OFF) range
Damping0%
Min force0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Thrustmaster T818 (direct drive) — Assetto Corsa Competizione

On the base — Control Panel / My TM Panel
Master gain100%
Damper0%
ModeSport (Comfort/Performance to taste) taste
In Assetto Corsa Competizione
Gain65
Min force0%
Dynamic damping60-100 taste
Road effects0-25 taste
Frequency400-444 Hz

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Thrustmaster T818 (direct drive) — Assetto Corsa

On the base — Control Panel / My TM Panel
Master gain100%
Damper0%
ModeSport (Comfort/Performance to taste) taste
In Assetto Corsa
Gain45-70 range
Filter0
Min force0%
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Thrustmaster T818 (direct drive) — Automobilista 2

On the base — Control Panel / My TM Panel
Master gain100%
Damper0%
ModeSport (Comfort/Performance to taste) taste
In Automobilista 2
ProfileDefault+
Gain65-75 range
LFB0-5%
FX20-30% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Thrustmaster T818 (direct drive) — Le Mans Ultimate

On the base — Control Panel / My TM Panel
Master gain100%
Damper0%
ModeSport (Comfort/Performance to taste) taste
In Le Mans Ultimate
FFB strength70-90 est
Smoothing0-2
Minimum steering torque0%

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Thrustmaster T300 RS / TX FFB Settings ~3.9 Nm · Belt-driven

Thrustmaster T300 RS / TX — iRacing

On the base — Control Panel / My TM Panel
Rotation900-1080°
Overall strength75-80% (thermal headroom) range
Constant / Periodic100%
Spring / Damper100%
BOOSTOFF (always)
Auto-centerby the game
In iRacing
Wheel force3.9 Nm
Strength~9-10 (per car / auto)
Use Linear ModeOFF
Min force1-10% range
Damping0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Thrustmaster T300 RS / TX — Assetto Corsa Competizione

On the base — Control Panel / My TM Panel
Rotation900-1080°
Overall strength75-80% (thermal headroom) range
Constant / Periodic100%
Spring / Damper100%
BOOSTOFF (always)
Auto-centerby the game
In Assetto Corsa Competizione
Gain78-95 range
Min force4-10% range
Dynamic damping40-70 taste
Road effects2-10 taste
Frequency333-400 Hz range

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Thrustmaster T300 RS / TX — Assetto Corsa

On the base — Control Panel / My TM Panel
Rotation900-1080°
Overall strength75-80% (thermal headroom) range
Constant / Periodic100%
Spring / Damper100%
BOOSTOFF (always)
Auto-centerby the game
In Assetto Corsa
Gain80-100 range
Filter0
Min force3-5%
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Thrustmaster T300 RS / TX — Automobilista 2

On the base — Control Panel / My TM Panel
Rotation900-1080°
Overall strength75-80% (thermal headroom) range
Constant / Periodic100%
Spring / Damper100%
BOOSTOFF (always)
Auto-centerby the game
In Automobilista 2
ProfileDefault+
Gain75-95 range
LFB15-40% range
FX40-50% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Thrustmaster T300 RS / TX — Le Mans Ultimate

On the base — Control Panel / My TM Panel
Rotation900-1080°
Overall strength75-80% (thermal headroom) range
Constant / Periodic100%
Spring / Damper100%
BOOSTOFF (always)
Auto-centerby the game
In Le Mans Ultimate
FFB strength110 (belt wheels are weak — over 100 is fine)
Smoothing0
Minimum steering torquesmall taste
Collision strength100 taste

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Thrustmaster T248 FFB Settings ~3.5 Nm · Hybrid

Thrustmaster T248 — iRacing

On the base — Control Panel / My TM Panel
Rotation900°
Overall strength65-75% range
Constant / Periodic100%
Spring / Damper100%
BOOSTOFF (always)
Auto-centerby the game
In iRacing
Wheel force3.6 Nm
Strength~9-10 (per car / auto)
Use Linear ModeOFF
Min force1-10% range
Damping0%

Tune: Watch the on-screen F (force) bar — use the auto / Max-Force button per car, then lower Strength until the bar only pegs over big kerbs.

Thrustmaster T248 — Assetto Corsa Competizione

On the base — Control Panel / My TM Panel
Rotation900°
Overall strength65-75% range
Constant / Periodic100%
Spring / Damper100%
BOOSTOFF (always)
Auto-centerby the game
In Assetto Corsa Competizione
Gain80-95 range
Min force4-10% range
Dynamic damping65-70 taste
Road effects2-10 taste
Frequency333-400 Hz range

Tune: Watch ACC's FFB meter (HUD widget) — lower Gain until it stops topping out under normal cornering load.

Thrustmaster T248 — Assetto Corsa

On the base — Control Panel / My TM Panel
Rotation900°
Overall strength65-75% range
Constant / Periodic100%
Spring / Damper100%
BOOSTOFF (always)
Auto-centerby the game
In Assetto Corsa
Gain80-100 range
Filter0
Min force3-5%
Per-car FF multipliertune with the FFB-clip app

Tune: Run the FFBClip app — target ~90 and let it trim the per-car multiplier until clipping stops.

Thrustmaster T248 — Automobilista 2

On the base — Control Panel / My TM Panel
Rotation900°
Overall strength65-75% range
Constant / Periodic100%
Spring / Damper100%
BOOSTOFF (always)
Auto-centerby the game
In Automobilista 2
ProfileDefault+
Gain75-95 range
LFB15-40% range
FX40-50% taste

Tune: Enable the telemetry HUD FFB meter — lower Gain until the trace stops flat-topping.

Thrustmaster T248 — Le Mans Ultimate

On the base — Control Panel / My TM Panel
Rotation900°
Overall strength65-75% range
Constant / Periodic100%
Spring / Damper100%
BOOSTOFF (always)
Auto-centerby the game
In Le Mans Ultimate
FFB strength110 (belt wheels are weak — over 100 is fine)
Smoothing0
Minimum steering torquesmall taste
Collision strength100 taste

Tune: Lower the per-car FFB multiplier until the heaviest corners stop clipping.

Sim racing FFB settings — FAQ

What are the best FFB settings for sim racing?

There is no single "best" — force feedback is personal and depends on your wheelbase, your sim and even the car you drive. The right approach is to start from a sensible baseline for your exact base (use the tool above), then lower the gain until the signal stops clipping, then fine-tune the feel to your taste. The biggest single improvement for most people is simply turning the strength down enough that the wheel no longer clips at the limit.

What Minimum Force should I use?

On a direct drive wheel, set Minimum Force (or "Min Force") to 0 — anything above zero adds a constant rattle on the straights. On a belt or gear wheel like a Logitech G29/G923 or a Thrustmaster T300, raise it to roughly 8–15% so you can feel the small forces the weak motor would otherwise lose in its mechanical dead zone. In iRacing on a weak wheel you can also leave "Use Linear Mode" off instead, which does a similar job.

Should I run my direct drive wheel at 100%?

You can run the base at or near 100% (it's a hard cap on output), but you should not let the in-game force run at full — that's where clipping comes from. The standard direct-drive workflow is base strong, in-game gain scaled down until the FFB meter stops pegging maximum. Stronger bases (20 Nm and up) need the in-game value lower than weaker ones.

Why does my wheel feel notchy or like it's clipping?

Notchiness on a belt/gear wheel is usually too much Minimum Force or its natural dead zone — a LUT in Assetto Corsa fixes the latter. "Clipping" is the opposite problem on strong wheels: the requested force exceeds what's left after your gain, so the wheel sits at maximum and detail is flattened. Lower the gain until the meter stops topping out and the feel comes back.

Do these settings work for the Fanatec CSL DD / Moza R5 / Simucube and others?

Yes — the reference above lists every base individually, including the Fanatec CSL DD, ClubSport DD and Podium DD1/DD2; the Moza R5, R9, R12, R16 and R21; the Simucube 2 Sport/Pro/Ultimate; the Simagic Alpha range; the Asetek La Prima/Forte/Invicta; the Logitech G29/G923/G PRO; and the Thrustmaster T300/T248/T818. Jump to your model in the table of contents.

These are just starting points, right?

Exactly. Firmware updates and game patches shift the ideal numbers, and feel is subjective. Treat every value here as a launchpad, not gospel — get it close, drive a few laps, and adjust until the wheel tells you what the car is doing.

Want the FOV side of your setup dialled in too? Use our free sim racing FOV calculator, and if you want to actually get faster, the iRacing and ACC guides break down where the lap time really is.

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